Files
traefikoidc/vendor/github.com/yuin/gopher-lua/alloc.go
T
lukaszraczylo e64fc7f730 Add redis support for distributed caching (#83)
* Add redis support for distributed caching

* Move towards the self-provided Redis connection pool and RESP protocol implementation.
Official redis client library won't work with yaegi.

* fixup! Move towards the self-provided Redis connection pool and RESP protocol implementation. Official redis client library won't work with yaegi.

* fixup! fixup! Move towards the self-provided Redis connection pool and RESP protocol implementation. Official redis client library won't work with yaegi.

* fixup! fixup! fixup! Move towards the self-provided Redis connection pool and RESP protocol implementation. Official redis client library won't work with yaegi.

* fixup! fixup! fixup! fixup! Move towards the self-provided Redis connection pool and RESP protocol implementation. Official redis client library won't work with yaegi.

* fixup! fixup! fixup! fixup! fixup! Move towards the self-provided Redis connection pool and RESP protocol implementation. Official redis client library won't work with yaegi.

* ... and another all nighter.

* fixup! ... and another all nighter.

* fixup! fixup! ... and another all nighter.

* fixup! fixup! fixup! ... and another all nighter.

* Resolve issue #85 by adding ability to set custom claims in JWT tokens

* Remove redundant validation in auth middleware ( issue #89 )

* Add ability to set cookie prefix for session cookies ( #87 )

* fixup! Add ability to set cookie prefix for session cookies ( #87 )

* Add ability to set cookie max age - issue #91

* Potential fix for code scanning alert no. 10: Size computation for allocation may overflow

Co-authored-by: Copilot Autofix powered by AI <62310815+github-advanced-security[bot]@users.noreply.github.com>

* fixup! Merge main into 0.8.0-redis: resolve conflicts

---------

Co-authored-by: Copilot Autofix powered by AI <62310815+github-advanced-security[bot]@users.noreply.github.com>
2025-11-30 02:18:46 +00:00

80 lines
2.1 KiB
Go

package lua
import (
"reflect"
"unsafe"
)
// iface is an internal representation of the go-interface.
type iface struct {
itab unsafe.Pointer
word unsafe.Pointer
}
const preloadLimit LNumber = 128
var _fv float64
var _uv uintptr
var preloads [int(preloadLimit)]LValue
func init() {
for i := 0; i < int(preloadLimit); i++ {
preloads[i] = LNumber(i)
}
}
// allocator is a fast bulk memory allocator for the LValue.
type allocator struct {
size int
fptrs []float64
fheader *reflect.SliceHeader
scratchValue LValue
scratchValueP *iface
}
func newAllocator(size int) *allocator {
al := &allocator{
size: size,
fptrs: make([]float64, 0, size),
fheader: nil,
}
al.fheader = (*reflect.SliceHeader)(unsafe.Pointer(&al.fptrs))
al.scratchValue = LNumber(0)
al.scratchValueP = (*iface)(unsafe.Pointer(&al.scratchValue))
return al
}
// LNumber2I takes a number value and returns an interface LValue representing the same number.
// Converting an LNumber to a LValue naively, by doing:
// `var val LValue = myLNumber`
// will result in an individual heap alloc of 8 bytes for the float value. LNumber2I amortizes the cost and memory
// overhead of these allocs by allocating blocks of floats instead.
// The downside of this is that all of the floats on a given block have to become eligible for gc before the block
// as a whole can be gc-ed.
func (al *allocator) LNumber2I(v LNumber) LValue {
// first check for shared preloaded numbers
if v >= 0 && v < preloadLimit && float64(v) == float64(int64(v)) {
return preloads[int(v)]
}
// check if we need a new alloc page
if cap(al.fptrs) == len(al.fptrs) {
al.fptrs = make([]float64, 0, al.size)
al.fheader = (*reflect.SliceHeader)(unsafe.Pointer(&al.fptrs))
}
// alloc a new float, and store our value into it
al.fptrs = append(al.fptrs, float64(v))
fptr := &al.fptrs[len(al.fptrs)-1]
// hack our scratch LValue to point to our allocated value
// this scratch lvalue is copied when this function returns meaning the scratch value can be reused
// on the next call
al.scratchValueP.word = unsafe.Pointer(fptr)
return al.scratchValue
}