Files
traefikoidc/internal/cache/backends/redis_pool.go
T
lukaszraczylo 4d23d618f5 fix(cache): harden cache backends, resilience, recovery, and transports
- RESP -ERR no longer closes healthy conn / aborts batch; global cap replacement-aware
- global health-check pass serialized (latent data race); MemoryMonitor via ResourceManager
- token-exchange retry, open-circuit rejections counted as failures
- TLS-posture matching transport reuse (no silent InsecureSkipVerify handoff)
2026-08-14 16:16:51 +01:00

524 lines
14 KiB
Go

package backends
import (
"context"
"crypto/tls"
"errors"
"fmt"
"net"
"sync"
"sync/atomic"
"time"
)
// ConnectionPool manages a pool of Redis connections
// Pure-Go implementation compatible with Yaegi
type ConnectionPool struct {
config *PoolConfig
connections chan *RedisConn
mu sync.Mutex
closed atomic.Bool
// Metrics
activeConns atomic.Int32
totalConns atomic.Int32
gets atomic.Int64
puts atomic.Int64
timeouts atomic.Int64
}
// PoolConfig holds connection pool configuration
type PoolConfig struct {
Address string
Password string
TLSServerName string // SNI server name; defaults to host(Address) when empty
DB int
MaxConnections int
ConnectTimeout time.Duration
ReadTimeout time.Duration
WriteTimeout time.Duration
EnableHealthCheck bool // Enable connection health validation
MaxRetries int // Max retries for failed operations
RetryDelay time.Duration // Initial delay between retries
EnableTLS bool // Wrap connection with TLS (e.g. AWS ElastiCache in-transit encryption)
TLSSkipVerify bool // Skip server certificate verification (escape hatch; not recommended)
}
// NewConnectionPool creates a new connection pool
func NewConnectionPool(config *PoolConfig) (*ConnectionPool, error) {
if config == nil {
return nil, errors.New("config is required")
}
if config.MaxConnections <= 0 {
config.MaxConnections = 10
}
if config.ConnectTimeout == 0 {
config.ConnectTimeout = 5 * time.Second
}
pool := &ConnectionPool{
config: config,
connections: make(chan *RedisConn, config.MaxConnections),
}
return pool, nil
}
// reserveConnectionSlot atomically reserves capacity for one new connection,
// returning false when the pool is already at MaxConnections. The
// reservation is released via totalConns.Add(-1) if the dial fails.
func (p *ConnectionPool) reserveConnectionSlot() bool {
max := int32(p.config.MaxConnections) // nolint:gosec // MaxConnections is operator-bounded well below int32 max
for {
cur := p.totalConns.Load()
if cur >= max {
return false
}
if p.totalConns.CompareAndSwap(cur, cur+1) {
return true
}
}
}
// Get retrieves a connection from the pool or creates a new one
func (p *ConnectionPool) Get(ctx context.Context) (*RedisConn, error) {
if p.closed.Load() {
return nil, ErrBackendClosed
}
p.gets.Add(1)
// Try to get a connection with validation
maxAttempts := 3
for attempt := 0; attempt < maxAttempts; attempt++ {
var conn *RedisConn
var err error
select {
case conn = <-p.connections:
if conn == nil {
// Pool channel was closed concurrently (Close) - receiving from a
// closed channel yields the zero value.
return nil, ErrBackendClosed
}
// Reuse existing connection - validate if health check enabled
if p.config.EnableHealthCheck && !p.isConnectionHealthy(conn) {
// Connection is stale, close it and try again
_ = conn.Close()
p.totalConns.Add(-1)
continue
}
p.activeConns.Add(1)
return conn, nil
case <-ctx.Done():
return nil, ctx.Err()
default:
// No available connection, create new one if under limit.
// Reserve capacity atomically before dialing: checking
// totalConns then dialing is not atomic, so concurrent Gets
// could each pass the check and spike the live socket count
// far above MaxConnections (FD / Redis maxclients exhaustion).
if p.reserveConnectionSlot() {
conn, err = p.createConnection(ctx)
if err != nil {
p.totalConns.Add(-1) // release the reserved slot
// If this is the last attempt, return error
if attempt == maxAttempts-1 {
return nil, err
}
// Wait before retry with exponential backoff
time.Sleep(time.Duration(attempt+1) * 100 * time.Millisecond)
continue
}
p.activeConns.Add(1)
return conn, nil
}
// Pool exhausted, wait for a connection with timeout
select {
case conn = <-p.connections:
if conn == nil {
// Pool channel was closed concurrently (Close) - receiving from a
// closed channel yields the zero value.
return nil, ErrBackendClosed
}
// Validate connection if health check enabled
if p.config.EnableHealthCheck && !p.isConnectionHealthy(conn) {
_ = conn.Close()
p.totalConns.Add(-1)
continue
}
p.activeConns.Add(1)
return conn, nil
case <-ctx.Done():
p.timeouts.Add(1)
return nil, ctx.Err()
case <-time.After(p.config.ConnectTimeout):
p.timeouts.Add(1)
return nil, ErrPoolExhausted
}
}
}
return nil, errors.New("failed to get healthy connection after retries")
}
// Put returns a connection to the pool
func (p *ConnectionPool) Put(conn *RedisConn) {
if conn == nil {
return
}
p.puts.Add(1)
p.activeConns.Add(-1)
// Hold p.mu so this is mutually exclusive with Close (which closes
// p.connections under the same lock). Without it, a Put that passed
// the closed check could send on p.connections just after Close
// closed it, panicking "send on closed channel" at shutdown.
p.mu.Lock()
defer p.mu.Unlock()
if p.closed.Load() || conn.closed.Load() {
_ = conn.Close()
p.totalConns.Add(-1)
return
}
// Return to pool (non-blocking)
select {
case p.connections <- conn:
// Successfully returned to pool
default:
// Pool full, close connection
_ = conn.Close()
p.totalConns.Add(-1)
}
}
// Close closes all connections in the pool
func (p *ConnectionPool) Close() error {
if p.closed.Swap(true) {
return nil
}
p.mu.Lock()
defer p.mu.Unlock()
close(p.connections)
// Close all pooled connections
for conn := range p.connections {
_ = conn.Close()
}
return nil
}
// Stats returns pool statistics
func (p *ConnectionPool) Stats() map[string]interface{} {
return map[string]interface{}{
"active_connections": p.activeConns.Load(),
"total_connections": p.totalConns.Load(),
"max_connections": p.config.MaxConnections,
"gets": p.gets.Load(),
"puts": p.puts.Load(),
"timeouts": p.timeouts.Load(),
}
}
// createConnection creates a new Redis connection
func (p *ConnectionPool) createConnection(ctx context.Context) (*RedisConn, error) {
// Connect with timeout
dialer := &net.Dialer{
Timeout: p.config.ConnectTimeout,
}
var conn net.Conn
var err error
if p.config.EnableTLS {
serverName := p.config.TLSServerName
if serverName == "" {
if host, _, splitErr := net.SplitHostPort(p.config.Address); splitErr == nil {
serverName = host
}
}
tlsCfg := &tls.Config{
ServerName: serverName,
InsecureSkipVerify: p.config.TLSSkipVerify, // #nosec G402 -- opt-in escape hatch via TLSSkipVerify config
MinVersion: tls.VersionTLS12,
}
tlsDialer := &tls.Dialer{NetDialer: dialer, Config: tlsCfg}
conn, err = tlsDialer.DialContext(ctx, "tcp", p.config.Address)
} else {
conn, err = dialer.DialContext(ctx, "tcp", p.config.Address)
}
if err != nil {
return nil, fmt.Errorf("failed to connect to Redis: %w", err)
}
redisConn := &RedisConn{
conn: conn,
readTimeout: p.config.ReadTimeout,
writeTimeout: p.config.WriteTimeout,
}
// Authenticate if password is provided
if p.config.Password != "" {
if _, err := redisConn.Do("AUTH", p.config.Password); err != nil {
_ = redisConn.Close()
return nil, fmt.Errorf("authentication failed: %w", err)
}
}
// Select database
if p.config.DB != 0 {
if _, err := redisConn.Do("SELECT", fmt.Sprintf("%d", p.config.DB)); err != nil {
_ = redisConn.Close()
return nil, fmt.Errorf("failed to select database: %w", err)
}
}
return redisConn, nil
}
// RedisConn represents a single Redis connection
type RedisConn struct {
conn net.Conn
readTimeout time.Duration
writeTimeout time.Duration
closed atomic.Bool
mu sync.Mutex
}
// Do executes a Redis command and returns the response
func (c *RedisConn) Do(command string, args ...string) (interface{}, error) {
if c.closed.Load() {
return nil, ErrBackendClosed
}
c.mu.Lock()
defer c.mu.Unlock()
// Validate argument count to prevent integer overflow in slice operations
// maxSafeArgs is set to (1<<20)-1 = 1,048,575 which is more than any reasonable Redis command
const maxSafeArgs = (1 << 20) - 1
if len(args) > maxSafeArgs {
return nil, errors.New("too many arguments: exceeds maximum safe count")
}
// Build command arguments
// Validate total argument size to prevent memory exhaustion
const maxTotalArgBytes = 64 << 20 // 64 MiB max total size
totalBytes := len(command)
for _, s := range args {
// Protect against possible overflow
if len(s) > maxTotalArgBytes-totalBytes {
return nil, errors.New("arguments too large (would overflow maximum allowed total size)")
}
totalBytes += len(s)
if totalBytes > maxTotalArgBytes {
return nil, errors.New("total argument size exceeds maximum allowed")
}
}
// Build command slice: prepend command to args
// Using append avoids arithmetic on potentially large len(args)
cmdArgs := append([]string{command}, args...)
// Set write timeout
if c.writeTimeout > 0 {
_ = c.conn.SetWriteDeadline(time.Now().Add(c.writeTimeout))
}
// Write command (using pooled writer for memory efficiency)
writer := NewRESPWriter(c.conn)
err := writer.WriteCommand(cmdArgs...)
writer.Release() // Return to pool immediately after use
if err != nil {
c.closed.Store(true)
return nil, err
}
// Set read timeout
if c.readTimeout > 0 {
_ = c.conn.SetReadDeadline(time.Now().Add(c.readTimeout))
}
// Read response (using pooled reader for memory efficiency)
reader := NewRESPReader(c.conn)
resp, err := reader.ReadResponse()
reader.Release() // Return to pool immediately after use
if err != nil {
// A nil response or a Redis command error reply leaves the
// connection healthy — only an IO/parse error closes it.
if !errors.Is(err, ErrNilResponse) && !errors.Is(err, ErrCommandReply) {
c.closed.Store(true)
}
return nil, err
}
return resp, nil
}
// Close closes the connection
func (c *RedisConn) Close() error {
if c.closed.Swap(true) {
return nil
}
c.mu.Lock()
defer c.mu.Unlock()
if c.conn != nil {
return c.conn.Close()
}
return nil
}
// isConnectionHealthy validates a connection is still working
func (p *ConnectionPool) isConnectionHealthy(conn *RedisConn) bool {
if conn == nil || conn.closed.Load() {
return false
}
// Set a read deadline for the ping
if conn.conn != nil {
_ = conn.conn.SetReadDeadline(time.Now().Add(1 * time.Second))
defer func() { _ = conn.conn.SetReadDeadline(time.Time{}) }() // Clear deadline
}
_, err := conn.Do("PING")
return err == nil
}
// Pipeline represents a Redis pipeline for batch operations
// It queues multiple commands and executes them in a single round-trip
type Pipeline struct {
conn *RedisConn
commands []pipelineCommand
mu sync.Mutex
}
// pipelineCommand represents a single command in the pipeline
type pipelineCommand struct {
command string
args []string
}
// NewPipeline creates a new pipeline for the connection
func (c *RedisConn) NewPipeline() *Pipeline {
return &Pipeline{
conn: c,
commands: make([]pipelineCommand, 0, 16), // Pre-allocate for typical batch size
}
}
// Queue adds a command to the pipeline
func (p *Pipeline) Queue(command string, args ...string) {
p.mu.Lock()
defer p.mu.Unlock()
p.commands = append(p.commands, pipelineCommand{
command: command,
args: args,
})
}
// Execute sends all queued commands and returns all responses
// Returns a slice of responses in the same order as commands were queued
func (p *Pipeline) Execute() ([]interface{}, error) {
p.mu.Lock()
defer p.mu.Unlock()
if len(p.commands) == 0 {
return nil, nil
}
if p.conn.closed.Load() {
return nil, ErrBackendClosed
}
p.conn.mu.Lock()
defer p.conn.mu.Unlock()
// Set write timeout for all commands
if p.conn.writeTimeout > 0 {
// Use longer timeout for batch operations
timeout := p.conn.writeTimeout * time.Duration(len(p.commands))
if timeout > 30*time.Second {
timeout = 30 * time.Second // Cap at 30 seconds
}
_ = p.conn.conn.SetWriteDeadline(time.Now().Add(timeout))
}
// Write all commands (pipelining - send all before reading any responses)
writer := NewRESPWriter(p.conn.conn)
for _, cmd := range p.commands {
cmdArgs := append([]string{cmd.command}, cmd.args...)
if err := writer.WriteCommand(cmdArgs...); err != nil {
writer.Release()
p.conn.closed.Store(true)
return nil, fmt.Errorf("pipeline write error: %w", err)
}
}
writer.Release()
// Set read timeout for all responses
if p.conn.readTimeout > 0 {
timeout := p.conn.readTimeout * time.Duration(len(p.commands))
if timeout > 30*time.Second {
timeout = 30 * time.Second
}
_ = p.conn.conn.SetReadDeadline(time.Now().Add(timeout))
}
// Read all responses
responses := make([]interface{}, len(p.commands))
reader := NewRESPReader(p.conn.conn)
defer reader.Release()
for i := range p.commands {
resp, err := reader.ReadResponse()
if err != nil {
// For nil responses, store nil instead of erroring
if errors.Is(err, ErrNilResponse) {
responses[i] = nil
continue
}
if errors.Is(err, ErrCommandReply) {
// A Redis command error reply: the connection is healthy
// and the remaining replies are still readable. Store the
// error value so per-command validation upstream can
// report it without aborting the batch.
responses[i] = err
continue
}
p.conn.closed.Store(true)
return responses[:i], fmt.Errorf("pipeline read error at command %d: %w", i, err)
}
responses[i] = resp
}
return responses, nil
}
// Clear resets the pipeline for reuse
func (p *Pipeline) Clear() {
p.mu.Lock()
defer p.mu.Unlock()
p.commands = p.commands[:0]
}
// Len returns the number of queued commands
func (p *Pipeline) Len() int {
p.mu.Lock()
defer p.mu.Unlock()
return len(p.commands)
}