mirror of
https://github.com/lukaszraczylo/traefikoidc.git
synced 2026-10-12 04:04:26 +00:00
R57: FIFO eviction; keep fresh replay JTIs in cache
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@@ -0,0 +1,53 @@
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package traefikoidc
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import (
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"fmt"
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"testing"
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"time"
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)
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// TestShardedCacheFIFOEvictionRetainsNewest guards against the pre-fix eviction
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// policy in evictFromShardLocked, which (a) over-evicted by +10 per Set at
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// capacity (each shard sat ~9 slots under its cap) and (b) deleted entries in
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// random Go map-iteration order, so a just-written, still-valid-TTL entry
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// (e.g. a fresh replay-protection JTI) could be dropped immediately —
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// truncating the replay window.
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func TestShardedCacheFIFOEvictionRetainsNewest(t *testing.T) {
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cache := NewShardedCache(4, 400) // maxPerShard = 100
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// Collect 100 filler keys + 1 trigger key that all hash into ONE shard,
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// giving deterministic control over capacity pressure.
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var shard *cacheShard
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fillers := make([]string, 0, 100)
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var trigger string
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for i := 0; len(fillers) < 100 || trigger == ""; i++ {
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k := fmt.Sprintf("key-%d", i)
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s := cache.getShard(k)
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if shard == nil {
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shard = s
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continue
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}
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if s == shard {
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if len(fillers) < 100 {
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fillers = append(fillers, k)
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} else if trigger == "" {
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trigger = k
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}
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}
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}
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for _, k := range fillers {
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cache.Set(k, true, time.Minute)
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}
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// This write hits the shard at capacity: it must evict the OLDEST and
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// place the newcomer, keeping the shard full.
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cache.Set(trigger, true, time.Minute)
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if !cache.Exists(trigger) {
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t.Fatalf("capacity-triggering write evicted the just-written newest entry (random over-eviction)")
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}
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if n := cache.Size(); n != 100 {
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t.Fatalf("shard size = %d, want 100 (old code over-evicted below capacity)", n)
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}
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}
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+23
-7
@@ -2,6 +2,7 @@ package traefikoidc
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import (
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"hash/fnv"
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"sort"
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"sync"
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"time"
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)
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@@ -19,12 +20,19 @@ type ShardedCache struct {
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type cacheShard struct {
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items map[string]*shardedCacheItem
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mu sync.RWMutex
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// nextSeq is a monotonically increasing insertion counter used to evict
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// the OLDEST entries first (FIFO). without an explicit order, Go map
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// iteration order is random, so the old eviction could drop a just-
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// written still-valid entry (e.g. a fresh replay-protection JTI) before
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// its TTL had any effect.
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nextSeq uint64
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}
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// shardedCacheItem represents an item in the sharded cache with expiration.
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type shardedCacheItem struct {
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value interface{}
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expiresAt time.Time
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seq uint64 // insertion order; lower = older
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}
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// NewShardedCache creates a new sharded cache with the specified number of shards.
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@@ -108,7 +116,9 @@ func (c *ShardedCache) Set(key string, value interface{}, ttl time.Duration) {
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shard.items[key] = &shardedCacheItem{
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value: value,
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expiresAt: expiresAt,
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seq: shard.nextSeq,
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}
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shard.nextSeq++
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shard.mu.Unlock()
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}
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@@ -147,16 +157,22 @@ func (c *ShardedCache) evictFromShardLocked(shard *cacheShard) {
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}
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}
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// If still over capacity, remove some items (FIFO approximation via map iteration)
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// This is an approximation since Go maps don't maintain insertion order
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remaining := len(shard.items) - c.maxPerShard + 10 // Leave some headroom
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// If still over capacity, evict the OLDEST entries (lowest insertion seq)
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// until we're at capacity. Evicting by insertion order keeps fresh, still-
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// valid items (e.g. replay-protection JTIs) alive for their full TTL,
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// unlike the previous random-over-eviction which dropped a just-written
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// entry and left each shard ~9 slots under capacity.
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remaining := len(shard.items) - c.maxPerShard + 1
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if remaining > 0 {
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oldest := make([]string, 0, len(shard.items))
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for key := range shard.items {
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oldest = append(oldest, key)
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}
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sort.Slice(oldest, func(i, j int) bool {
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return shard.items[oldest[i]].seq < shard.items[oldest[j]].seq
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})
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for _, key := range oldest[:remaining] {
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delete(shard.items, key)
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remaining--
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if remaining <= 0 {
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break
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}
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}
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}
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}
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