Files
traefikoidc/memory_pools.go
T

228 lines
6.6 KiB
Go

package traefikoidc
import (
"bytes"
"strings"
"sync"
)
// MemoryPoolManager manages various memory pools for high-frequency allocations
// to reduce garbage collection pressure and improve performance. It provides
// thread-safe object pools for compression buffers, JWT parsing, HTTP responses,
// and string building operations.
type MemoryPoolManager struct {
compressionBufferPool *sync.Pool
jwtParsingPool *sync.Pool
httpResponsePool *sync.Pool
stringBuilderPool *sync.Pool
}
// JWTParsingBuffer contains reusable byte buffers for JWT parsing operations.
// By reusing these buffers, we avoid frequent allocations during token validation,
// which can significantly improve performance under high load.
type JWTParsingBuffer struct {
HeaderBuf []byte
PayloadBuf []byte
SignatureBuf []byte
}
// NewMemoryPoolManager creates and initializes all memory pools with appropriate
// default sizes based on typical usage patterns. The pools are configured to
// balance memory usage with performance benefits.
func NewMemoryPoolManager() *MemoryPoolManager {
return &MemoryPoolManager{
// Pool for compression/decompression buffers (4KB default)
compressionBufferPool: &sync.Pool{
New: func() interface{} {
return bytes.NewBuffer(make([]byte, 0, 4096))
},
},
// Pool for JWT parsing buffers
jwtParsingPool: &sync.Pool{
New: func() interface{} {
return &JWTParsingBuffer{
HeaderBuf: make([]byte, 0, 512), // JWT headers are typically small
PayloadBuf: make([]byte, 0, 2048), // Payloads can be larger
SignatureBuf: make([]byte, 0, 512), // Signatures are fixed size
}
},
},
// Pool for HTTP response buffers (8KB default)
httpResponsePool: &sync.Pool{
New: func() interface{} {
buf := make([]byte, 0, 8192)
return &buf
},
},
// Pool for string builders
stringBuilderPool: &sync.Pool{
New: func() interface{} {
var sb strings.Builder
sb.Grow(1024) // Pre-allocate 1KB
return &sb
},
},
}
}
// GetCompressionBuffer retrieves a reusable buffer from the compression pool.
// The buffer should be returned to the pool using PutCompressionBuffer when done.
func (m *MemoryPoolManager) GetCompressionBuffer() *bytes.Buffer {
return m.compressionBufferPool.Get().(*bytes.Buffer)
}
// PutCompressionBuffer returns a buffer to the compression pool for reuse.
// Buffers larger than 16KB are not pooled to prevent excessive memory retention.
// The buffer is reset before being returned to the pool.
func (m *MemoryPoolManager) PutCompressionBuffer(buf *bytes.Buffer) {
if buf == nil {
return
}
// Reset buffer but keep capacity if reasonable size
if buf.Cap() <= 16384 { // Don't pool buffers larger than 16KB
buf.Reset()
m.compressionBufferPool.Put(buf)
}
}
// GetJWTParsingBuffer retrieves buffers for JWT parsing
func (m *MemoryPoolManager) GetJWTParsingBuffer() *JWTParsingBuffer {
return m.jwtParsingPool.Get().(*JWTParsingBuffer)
}
// PutJWTParsingBuffer returns JWT parsing buffers to the pool
func (m *MemoryPoolManager) PutJWTParsingBuffer(buf *JWTParsingBuffer) {
if buf == nil {
return
}
// Reset buffers but keep capacity if reasonable
if cap(buf.HeaderBuf) <= 2048 && cap(buf.PayloadBuf) <= 8192 && cap(buf.SignatureBuf) <= 2048 {
buf.HeaderBuf = buf.HeaderBuf[:0]
buf.PayloadBuf = buf.PayloadBuf[:0]
buf.SignatureBuf = buf.SignatureBuf[:0]
m.jwtParsingPool.Put(buf)
}
}
// GetHTTPResponseBuffer retrieves a buffer for HTTP responses
func (m *MemoryPoolManager) GetHTTPResponseBuffer() []byte {
return *m.httpResponsePool.Get().(*[]byte)
}
// PutHTTPResponseBuffer returns an HTTP response buffer to the pool
func (m *MemoryPoolManager) PutHTTPResponseBuffer(buf []byte) {
if buf == nil {
return
}
// Don't pool extremely large buffers
if cap(buf) <= 32768 { // 32KB limit
buf = buf[:0] // Reset length but keep capacity
m.httpResponsePool.Put(&buf)
}
}
// GetStringBuilder retrieves a string builder from the pool
func (m *MemoryPoolManager) GetStringBuilder() *strings.Builder {
return m.stringBuilderPool.Get().(*strings.Builder)
}
// PutStringBuilder returns a string builder to the pool
func (m *MemoryPoolManager) PutStringBuilder(sb *strings.Builder) {
if sb == nil {
return
}
// Don't pool extremely large builders
if sb.Cap() <= 16384 { // 16KB limit
sb.Reset()
m.stringBuilderPool.Put(sb)
}
}
// TokenCompressionPool manages memory pools for token compression operations
type TokenCompressionPool struct {
compressionBuffers sync.Pool
decompressionBuffers sync.Pool
stringBuilders sync.Pool
}
// NewTokenCompressionPool creates a specialized pool for token operations
func NewTokenCompressionPool() *TokenCompressionPool {
return &TokenCompressionPool{
compressionBuffers: sync.Pool{
New: func() interface{} {
return bytes.NewBuffer(make([]byte, 0, 4096))
},
},
decompressionBuffers: sync.Pool{
New: func() interface{} {
return bytes.NewBuffer(make([]byte, 0, 8192))
},
},
stringBuilders: sync.Pool{
New: func() interface{} {
var sb strings.Builder
sb.Grow(2048) // Pre-allocate for token operations
return &sb
},
},
}
}
// GetCompressionBuffer gets a buffer for compression
func (p *TokenCompressionPool) GetCompressionBuffer() *bytes.Buffer {
return p.compressionBuffers.Get().(*bytes.Buffer)
}
// PutCompressionBuffer returns a compression buffer
func (p *TokenCompressionPool) PutCompressionBuffer(buf *bytes.Buffer) {
if buf != nil && buf.Cap() <= 16384 {
buf.Reset()
p.compressionBuffers.Put(buf)
}
}
// GetDecompressionBuffer gets a buffer for decompression
func (p *TokenCompressionPool) GetDecompressionBuffer() *bytes.Buffer {
return p.decompressionBuffers.Get().(*bytes.Buffer)
}
// PutDecompressionBuffer returns a decompression buffer
func (p *TokenCompressionPool) PutDecompressionBuffer(buf *bytes.Buffer) {
if buf != nil && buf.Cap() <= 32768 {
buf.Reset()
p.decompressionBuffers.Put(buf)
}
}
// GetStringBuilder gets a string builder for token operations
func (p *TokenCompressionPool) GetStringBuilder() *strings.Builder {
return p.stringBuilders.Get().(*strings.Builder)
}
// PutStringBuilder returns a string builder
func (p *TokenCompressionPool) PutStringBuilder(sb *strings.Builder) {
if sb != nil && sb.Cap() <= 16384 {
sb.Reset()
p.stringBuilders.Put(sb)
}
}
// Global memory pool manager instance
var globalMemoryPools *MemoryPoolManager
var memoryPoolOnce sync.Once
// GetGlobalMemoryPools returns the singleton memory pool manager
func GetGlobalMemoryPools() *MemoryPoolManager {
memoryPoolOnce.Do(func() {
globalMemoryPools = NewMemoryPoolManager()
})
return globalMemoryPools
}