mirror of
https://github.com/lukaszraczylo/traefikoidc.git
synced 2026-06-05 22:44:17 +00:00
ae59a5e88a
* Add ability to disable replay protection. - This is useful for runs with multiple traefik replicas to avoid false positives and tokens re-creation. * Enhance the CI/CD pipelines * Increase test coverage. * Update vendored dependencies. * Update behaviour on forceHTTPS as per issue #82
115 lines
2.6 KiB
Go
115 lines
2.6 KiB
Go
package traefikoidc
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import (
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"net/http"
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"sync"
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"github.com/gorilla/sessions"
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)
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// SessionChunkManager manages session chunks with proper cleanup
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type SessionChunkManager struct {
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mu sync.RWMutex
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maxChunks int
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}
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// NewSessionChunkManager creates a new session chunk manager
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func NewSessionChunkManager(maxChunks int) *SessionChunkManager {
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if maxChunks <= 0 {
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maxChunks = 20 // Reasonable default
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}
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return &SessionChunkManager{
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maxChunks: maxChunks,
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}
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}
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// CleanupChunks removes all chunks from a map and expires them if writer is provided
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func (m *SessionChunkManager) CleanupChunks(chunks map[int]*sessions.Session, w http.ResponseWriter) {
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m.mu.Lock()
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defer m.mu.Unlock()
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// Expire all chunk cookies if we have a response writer
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if w != nil {
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for _, session := range chunks {
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if session != nil && session.Options != nil {
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// Set MaxAge to -1 to expire the cookie
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session.Options.MaxAge = -1
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_ = session.Save(nil, w) // Safe to ignore: best effort cleanup of expired chunk
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}
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}
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}
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// Clear the map
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for k := range chunks {
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delete(chunks, k)
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}
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}
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// ValidateAndCleanChunks validates chunk count and cleans if exceeded
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func (m *SessionChunkManager) ValidateAndCleanChunks(chunks map[int]*sessions.Session) bool {
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m.mu.Lock()
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defer m.mu.Unlock()
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if len(chunks) > m.maxChunks {
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// Too many chunks, clear them all
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for k := range chunks {
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delete(chunks, k)
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}
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return false
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}
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return true
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}
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// SafeSetChunk safely sets a chunk with bounds checking
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func (m *SessionChunkManager) SafeSetChunk(chunks map[int]*sessions.Session, index int, session *sessions.Session) bool {
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m.mu.Lock()
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defer m.mu.Unlock()
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// Validate index bounds
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if index < 0 || index >= m.maxChunks {
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return false
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}
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// Check if adding this would exceed limits
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if len(chunks) >= m.maxChunks && chunks[index] == nil {
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return false
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}
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chunks[index] = session
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return true
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}
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// GetChunkCount returns the number of chunks in a map
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func (m *SessionChunkManager) GetChunkCount(chunks map[int]*sessions.Session) int {
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m.mu.RLock()
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defer m.mu.RUnlock()
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return len(chunks)
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}
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// CompactChunks removes nil entries and reindexes chunks
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func (m *SessionChunkManager) CompactChunks(chunks map[int]*sessions.Session) map[int]*sessions.Session {
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m.mu.Lock()
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defer m.mu.Unlock()
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compacted := make(map[int]*sessions.Session)
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index := 0
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// Find max key to know the range
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maxKey := 0
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for k := range chunks {
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if k > maxKey {
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maxKey = k
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}
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}
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// Iterate in order and compact
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for i := 0; i <= maxKey; i++ {
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if session, exists := chunks[i]; exists && session != nil {
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compacted[index] = session
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index++
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}
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}
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return compacted
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}
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