Files
traefikoidc/session_chunk_cleanup.go
lukaszraczylo ae59a5e88a 0.7.10 (#80)
* Add ability to disable replay protection. - This is useful for runs with multiple traefik replicas to avoid false positives and tokens re-creation.
* Enhance the CI/CD pipelines
* Increase test coverage.
* Update vendored dependencies.
* Update behaviour on forceHTTPS as per issue #82
2025-10-16 10:56:28 +01:00

115 lines
2.6 KiB
Go

package traefikoidc
import (
"net/http"
"sync"
"github.com/gorilla/sessions"
)
// SessionChunkManager manages session chunks with proper cleanup
type SessionChunkManager struct {
mu sync.RWMutex
maxChunks int
}
// NewSessionChunkManager creates a new session chunk manager
func NewSessionChunkManager(maxChunks int) *SessionChunkManager {
if maxChunks <= 0 {
maxChunks = 20 // Reasonable default
}
return &SessionChunkManager{
maxChunks: maxChunks,
}
}
// CleanupChunks removes all chunks from a map and expires them if writer is provided
func (m *SessionChunkManager) CleanupChunks(chunks map[int]*sessions.Session, w http.ResponseWriter) {
m.mu.Lock()
defer m.mu.Unlock()
// Expire all chunk cookies if we have a response writer
if w != nil {
for _, session := range chunks {
if session != nil && session.Options != nil {
// Set MaxAge to -1 to expire the cookie
session.Options.MaxAge = -1
_ = session.Save(nil, w) // Safe to ignore: best effort cleanup of expired chunk
}
}
}
// Clear the map
for k := range chunks {
delete(chunks, k)
}
}
// ValidateAndCleanChunks validates chunk count and cleans if exceeded
func (m *SessionChunkManager) ValidateAndCleanChunks(chunks map[int]*sessions.Session) bool {
m.mu.Lock()
defer m.mu.Unlock()
if len(chunks) > m.maxChunks {
// Too many chunks, clear them all
for k := range chunks {
delete(chunks, k)
}
return false
}
return true
}
// SafeSetChunk safely sets a chunk with bounds checking
func (m *SessionChunkManager) SafeSetChunk(chunks map[int]*sessions.Session, index int, session *sessions.Session) bool {
m.mu.Lock()
defer m.mu.Unlock()
// Validate index bounds
if index < 0 || index >= m.maxChunks {
return false
}
// Check if adding this would exceed limits
if len(chunks) >= m.maxChunks && chunks[index] == nil {
return false
}
chunks[index] = session
return true
}
// GetChunkCount returns the number of chunks in a map
func (m *SessionChunkManager) GetChunkCount(chunks map[int]*sessions.Session) int {
m.mu.RLock()
defer m.mu.RUnlock()
return len(chunks)
}
// CompactChunks removes nil entries and reindexes chunks
func (m *SessionChunkManager) CompactChunks(chunks map[int]*sessions.Session) map[int]*sessions.Session {
m.mu.Lock()
defer m.mu.Unlock()
compacted := make(map[int]*sessions.Session)
index := 0
// Find max key to know the range
maxKey := 0
for k := range chunks {
if k > maxKey {
maxKey = k
}
}
// Iterate in order and compact
for i := 0; i <= maxKey; i++ {
if session, exists := chunks[i]; exists && session != nil {
compacted[index] = session
index++
}
}
return compacted
}