mirror of
https://github.com/lukaszraczylo/traefikoidc.git
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Add redis support for distributed caching (#83)
* Add redis support for distributed caching * Move towards the self-provided Redis connection pool and RESP protocol implementation. Official redis client library won't work with yaegi. * fixup! Move towards the self-provided Redis connection pool and RESP protocol implementation. Official redis client library won't work with yaegi. * fixup! fixup! Move towards the self-provided Redis connection pool and RESP protocol implementation. Official redis client library won't work with yaegi. * fixup! fixup! fixup! Move towards the self-provided Redis connection pool and RESP protocol implementation. Official redis client library won't work with yaegi. * fixup! fixup! fixup! fixup! Move towards the self-provided Redis connection pool and RESP protocol implementation. Official redis client library won't work with yaegi. * fixup! fixup! fixup! fixup! fixup! Move towards the self-provided Redis connection pool and RESP protocol implementation. Official redis client library won't work with yaegi. * ... and another all nighter. * fixup! ... and another all nighter. * fixup! fixup! ... and another all nighter. * fixup! fixup! fixup! ... and another all nighter. * Resolve issue #85 by adding ability to set custom claims in JWT tokens * Remove redundant validation in auth middleware ( issue #89 ) * Add ability to set cookie prefix for session cookies ( #87 ) * fixup! Add ability to set cookie prefix for session cookies ( #87 ) * Add ability to set cookie max age - issue #91 * Potential fix for code scanning alert no. 10: Size computation for allocation may overflow Co-authored-by: Copilot Autofix powered by AI <62310815+github-advanced-security[bot]@users.noreply.github.com> * fixup! Merge main into 0.8.0-redis: resolve conflicts --------- Co-authored-by: Copilot Autofix powered by AI <62310815+github-advanced-security[bot]@users.noreply.github.com>
This commit is contained in:
co-authored by
Copilot Autofix powered by AI <62310815+github-advanced-security[bot]@users.noreply.github.com>
parent
5fcbd54955
commit
e64fc7f730
+24
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This is free and unencumbered software released into the public domain.
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Anyone is free to copy, modify, publish, use, compile, sell, or
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distribute this software, either in source code form or as a compiled
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binary, for any purpose, commercial or non-commercial, and by any
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means.
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In jurisdictions that recognize copyright laws, the author or authors
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of this software dedicate any and all copyright interest in the
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software to the public domain. We make this dedication for the benefit
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of the public at large and to the detriment of our heirs and
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successors. We intend this dedication to be an overt act of
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relinquishment in perpetuity of all present and future rights to this
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software under copyright law.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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OTHER DEALINGS IN THE SOFTWARE.
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For more information, please refer to <http://unlicense.org/>
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+1
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Copied from https://github.com/layeh/gopher-json and https://github.com/alicebob/gopher-json
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+189
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package json
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import (
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"encoding/json"
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"errors"
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"github.com/yuin/gopher-lua"
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)
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// Preload adds json to the given Lua state's package.preload table. After it
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// has been preloaded, it can be loaded using require:
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//
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// local json = require("json")
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func Preload(L *lua.LState) {
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L.PreloadModule("json", Loader)
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}
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// Loader is the module loader function.
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func Loader(L *lua.LState) int {
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t := L.NewTable()
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L.SetFuncs(t, api)
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L.Push(t)
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return 1
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}
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var api = map[string]lua.LGFunction{
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"decode": apiDecode,
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"encode": apiEncode,
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}
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func apiDecode(L *lua.LState) int {
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if L.GetTop() != 1 {
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L.Error(lua.LString("bad argument #1 to decode"), 1)
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return 0
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}
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str := L.CheckString(1)
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value, err := Decode(L, []byte(str))
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if err != nil {
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L.Push(lua.LNil)
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L.Push(lua.LString(err.Error()))
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return 2
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}
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L.Push(value)
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return 1
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}
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func apiEncode(L *lua.LState) int {
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if L.GetTop() != 1 {
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L.Error(lua.LString("bad argument #1 to encode"), 1)
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return 0
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}
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value := L.CheckAny(1)
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data, err := Encode(value)
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if err != nil {
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L.Push(lua.LNil)
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L.Push(lua.LString(err.Error()))
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return 2
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}
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L.Push(lua.LString(string(data)))
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return 1
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}
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var (
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errNested = errors.New("cannot encode recursively nested tables to JSON")
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errSparseArray = errors.New("cannot encode sparse array")
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errInvalidKeys = errors.New("cannot encode mixed or invalid key types")
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)
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type invalidTypeError lua.LValueType
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func (i invalidTypeError) Error() string {
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return `cannot encode ` + lua.LValueType(i).String() + ` to JSON`
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}
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// Encode returns the JSON encoding of value.
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func Encode(value lua.LValue) ([]byte, error) {
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return json.Marshal(jsonValue{
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LValue: value,
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visited: make(map[*lua.LTable]bool),
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})
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}
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type jsonValue struct {
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lua.LValue
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visited map[*lua.LTable]bool
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}
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func (j jsonValue) MarshalJSON() (data []byte, err error) {
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switch converted := j.LValue.(type) {
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case lua.LBool:
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data, err = json.Marshal(bool(converted))
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case lua.LNumber:
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data, err = json.Marshal(float64(converted))
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case *lua.LNilType:
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data = []byte(`null`)
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case lua.LString:
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data, err = json.Marshal(string(converted))
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case *lua.LTable:
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if j.visited[converted] {
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return nil, errNested
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}
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j.visited[converted] = true
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key, value := converted.Next(lua.LNil)
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switch key.Type() {
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case lua.LTNil: // empty table
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data = []byte(`[]`)
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case lua.LTNumber:
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arr := make([]jsonValue, 0, converted.Len())
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expectedKey := lua.LNumber(1)
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for key != lua.LNil {
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if key.Type() != lua.LTNumber {
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err = errInvalidKeys
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return
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}
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if expectedKey != key {
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err = errSparseArray
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return
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}
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arr = append(arr, jsonValue{value, j.visited})
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expectedKey++
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key, value = converted.Next(key)
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}
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data, err = json.Marshal(arr)
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case lua.LTString:
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obj := make(map[string]jsonValue)
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for key != lua.LNil {
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if key.Type() != lua.LTString {
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err = errInvalidKeys
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return
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}
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obj[key.String()] = jsonValue{value, j.visited}
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key, value = converted.Next(key)
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}
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data, err = json.Marshal(obj)
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default:
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err = errInvalidKeys
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}
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default:
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err = invalidTypeError(j.LValue.Type())
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}
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return
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}
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// Decode converts the JSON encoded data to Lua values.
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func Decode(L *lua.LState, data []byte) (lua.LValue, error) {
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var value interface{}
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err := json.Unmarshal(data, &value)
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if err != nil {
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return nil, err
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}
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return DecodeValue(L, value), nil
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}
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// DecodeValue converts the value to a Lua value.
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//
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// This function only converts values that the encoding/json package decodes to.
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// All other values will return lua.LNil.
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func DecodeValue(L *lua.LState, value interface{}) lua.LValue {
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switch converted := value.(type) {
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case bool:
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return lua.LBool(converted)
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case float64:
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return lua.LNumber(converted)
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case string:
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return lua.LString(converted)
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case json.Number:
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return lua.LString(converted)
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case []interface{}:
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arr := L.CreateTable(len(converted), 0)
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for _, item := range converted {
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arr.Append(DecodeValue(L, item))
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}
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return arr
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case map[string]interface{}:
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tbl := L.CreateTable(0, len(converted))
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for key, item := range converted {
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tbl.RawSetH(lua.LString(key), DecodeValue(L, item))
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}
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return tbl
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case nil:
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return lua.LNil
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}
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return lua.LNil
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}
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