mirror of
https://github.com/lukaszraczylo/traefikoidc.git
synced 2026-10-15 04:18:03 +00:00
Weekend fun with further optimisations.
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@@ -0,0 +1,235 @@
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package traefikoidc
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import (
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"bytes"
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"compress/gzip"
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"sync"
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)
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// MemoryOptimizations contains all memory optimization utilities
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type MemoryOptimizations struct {
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bufferPool *BufferPool
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gzipWriterPool *GzipWriterPool
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gzipReaderPool *GzipReaderPool
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loggerSingleton *Logger
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loggerOnce sync.Once
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}
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var (
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globalMemoryOpts *MemoryOptimizations
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globalMemoryOptsOnce sync.Once
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)
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// GetMemoryOptimizations returns the global memory optimizations instance
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func GetMemoryOptimizations() *MemoryOptimizations {
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globalMemoryOptsOnce.Do(func() {
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globalMemoryOpts = &MemoryOptimizations{
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bufferPool: NewBufferPool(4096),
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gzipWriterPool: NewGzipWriterPool(),
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gzipReaderPool: NewGzipReaderPool(),
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}
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})
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return globalMemoryOpts
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}
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// BufferPool manages a pool of byte buffers
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type BufferPool struct {
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pool sync.Pool
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maxSize int
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}
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// NewBufferPool creates a new buffer pool
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func NewBufferPool(maxSize int) *BufferPool {
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return &BufferPool{
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maxSize: maxSize,
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pool: sync.Pool{
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New: func() interface{} {
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return bytes.NewBuffer(make([]byte, 0, 1024))
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},
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},
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}
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}
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// Get retrieves a buffer from the pool
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func (p *BufferPool) Get() *bytes.Buffer {
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buf := p.pool.Get().(*bytes.Buffer)
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buf.Reset()
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return buf
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}
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// Put returns a buffer to the pool
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func (p *BufferPool) Put(buf *bytes.Buffer) {
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if buf == nil {
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return
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}
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// Only pool if not too large
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if buf.Cap() <= p.maxSize {
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buf.Reset()
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p.pool.Put(buf)
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}
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}
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// GzipWriterPool manages a pool of gzip writers
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type GzipWriterPool struct {
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pool sync.Pool
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}
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// NewGzipWriterPool creates a new gzip writer pool
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func NewGzipWriterPool() *GzipWriterPool {
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return &GzipWriterPool{
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pool: sync.Pool{
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New: func() interface{} {
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w, _ := gzip.NewWriterLevel(nil, gzip.BestSpeed)
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return w
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},
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},
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}
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}
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// Get retrieves a gzip writer from the pool
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func (p *GzipWriterPool) Get() *gzip.Writer {
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return p.pool.Get().(*gzip.Writer)
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}
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// Put returns a gzip writer to the pool
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func (p *GzipWriterPool) Put(w *gzip.Writer) {
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if w != nil {
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w.Reset(nil)
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p.pool.Put(w)
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}
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}
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// GzipReaderPool manages a pool of gzip readers
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type GzipReaderPool struct {
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pool sync.Pool
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}
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// NewGzipReaderPool creates a new gzip reader pool
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func NewGzipReaderPool() *GzipReaderPool {
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return &GzipReaderPool{
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pool: sync.Pool{
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New: func() interface{} {
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// Return nil, readers will be created as needed
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return (*gzip.Reader)(nil)
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},
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},
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}
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}
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// Get retrieves a gzip reader from the pool
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func (p *GzipReaderPool) Get() *gzip.Reader {
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r := p.pool.Get()
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if r == nil {
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return nil
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}
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return r.(*gzip.Reader)
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}
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// Put returns a gzip reader to the pool
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func (p *GzipReaderPool) Put(r *gzip.Reader) {
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if r != nil {
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r.Reset(nil)
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p.pool.Put(r)
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}
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}
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// GetSingletonLogger returns a singleton logger instance
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func (m *MemoryOptimizations) GetSingletonLogger(level string) *Logger {
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m.loggerOnce.Do(func() {
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m.loggerSingleton = NewLogger(level)
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})
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return m.loggerSingleton
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}
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// CompressTokenOptimized compresses a token using pooled resources
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func CompressTokenOptimized(token string) (string, error) {
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opts := GetMemoryOptimizations()
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buf := opts.bufferPool.Get()
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defer opts.bufferPool.Put(buf)
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gzipWriter := opts.gzipWriterPool.Get()
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defer opts.gzipWriterPool.Put(gzipWriter)
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gzipWriter.Reset(buf)
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if _, err := gzipWriter.Write([]byte(token)); err != nil {
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return token, err
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}
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if err := gzipWriter.Close(); err != nil {
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return token, err
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}
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compressed := buf.Bytes()
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// Only use compression if it's beneficial
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if len(compressed) < len(token) {
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return string(compressed), nil
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}
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return token, nil
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}
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// DecompressTokenOptimized decompresses a token using pooled resources
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func DecompressTokenOptimized(compressed string) (string, error) {
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opts := GetMemoryOptimizations()
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buf := bytes.NewReader([]byte(compressed))
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gzipReader, err := gzip.NewReader(buf)
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if err != nil {
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return compressed, err
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}
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defer gzipReader.Close()
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outputBuf := opts.bufferPool.Get()
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defer opts.bufferPool.Put(outputBuf)
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if _, err := outputBuf.ReadFrom(gzipReader); err != nil {
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return compressed, err
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}
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return outputBuf.String(), nil
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}
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// SimplifiedSessionData represents a simplified session structure with fewer references
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type SimplifiedSessionData struct {
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mainData map[string]interface{}
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tokens map[string]string
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chunks map[string][]string
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mu sync.RWMutex
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}
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// NewSimplifiedSessionData creates a new simplified session data structure
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func NewSimplifiedSessionData() *SimplifiedSessionData {
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return &SimplifiedSessionData{
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mainData: make(map[string]interface{}),
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tokens: make(map[string]string),
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chunks: make(map[string][]string),
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}
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}
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// SetToken sets a token value
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func (s *SimplifiedSessionData) SetToken(name, value string) {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.tokens[name] = value
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}
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// GetToken gets a token value
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func (s *SimplifiedSessionData) GetToken(name string) (string, bool) {
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s.mu.RLock()
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defer s.mu.RUnlock()
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val, exists := s.tokens[name]
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return val, exists
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}
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// Clear clears all session data
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func (s *SimplifiedSessionData) Clear() {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.mainData = make(map[string]interface{})
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s.tokens = make(map[string]string)
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s.chunks = make(map[string][]string)
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}
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