LRU + cache conflicts prevention. (#104)

* LRU + cache conflicts prevention.

* Bugfix universalCache flooding ( issue #105 )

  1. Traefik cancels the context for old plugin instances
  2. Each plugin's Close() method is called
  3. The CacheInterfaceWrapper.Close() was calling cache.Close() on the shared singleton caches
  4. Each Close() triggered Clear() which logged "Cleared all items" at INFO level
This commit is contained in:
2025-12-24 18:54:39 +00:00
committed by GitHub
parent 69e0d98c67
commit 413e4a1b7d
12 changed files with 2362 additions and 245 deletions
+117
View File
@@ -336,3 +336,120 @@ func (p *ConnectionPool) isConnectionHealthy(conn *RedisConn) bool {
_, err := conn.Do("PING")
return err == nil
}
// Pipeline represents a Redis pipeline for batch operations
// It queues multiple commands and executes them in a single round-trip
type Pipeline struct {
conn *RedisConn
commands []pipelineCommand
mu sync.Mutex
}
// pipelineCommand represents a single command in the pipeline
type pipelineCommand struct {
command string
args []string
}
// NewPipeline creates a new pipeline for the connection
func (c *RedisConn) NewPipeline() *Pipeline {
return &Pipeline{
conn: c,
commands: make([]pipelineCommand, 0, 16), // Pre-allocate for typical batch size
}
}
// Queue adds a command to the pipeline
func (p *Pipeline) Queue(command string, args ...string) {
p.mu.Lock()
defer p.mu.Unlock()
p.commands = append(p.commands, pipelineCommand{
command: command,
args: args,
})
}
// Execute sends all queued commands and returns all responses
// Returns a slice of responses in the same order as commands were queued
func (p *Pipeline) Execute() ([]interface{}, error) {
p.mu.Lock()
defer p.mu.Unlock()
if len(p.commands) == 0 {
return nil, nil
}
if p.conn.closed.Load() {
return nil, ErrBackendClosed
}
p.conn.mu.Lock()
defer p.conn.mu.Unlock()
// Set write timeout for all commands
if p.conn.writeTimeout > 0 {
// Use longer timeout for batch operations
timeout := p.conn.writeTimeout * time.Duration(len(p.commands))
if timeout > 30*time.Second {
timeout = 30 * time.Second // Cap at 30 seconds
}
_ = p.conn.conn.SetWriteDeadline(time.Now().Add(timeout))
}
// Write all commands (pipelining - send all before reading any responses)
writer := NewRESPWriter(p.conn.conn)
for _, cmd := range p.commands {
cmdArgs := append([]string{cmd.command}, cmd.args...)
if err := writer.WriteCommand(cmdArgs...); err != nil {
writer.Release()
p.conn.closed.Store(true)
return nil, fmt.Errorf("pipeline write error: %w", err)
}
}
writer.Release()
// Set read timeout for all responses
if p.conn.readTimeout > 0 {
timeout := p.conn.readTimeout * time.Duration(len(p.commands))
if timeout > 30*time.Second {
timeout = 30 * time.Second
}
_ = p.conn.conn.SetReadDeadline(time.Now().Add(timeout))
}
// Read all responses
responses := make([]interface{}, len(p.commands))
reader := NewRESPReader(p.conn.conn)
defer reader.Release()
for i := range p.commands {
resp, err := reader.ReadResponse()
if err != nil {
// For nil responses, store nil instead of erroring
if errors.Is(err, ErrNilResponse) {
responses[i] = nil
continue
}
p.conn.closed.Store(true)
return responses[:i], fmt.Errorf("pipeline read error at command %d: %w", i, err)
}
responses[i] = resp
}
return responses, nil
}
// Clear resets the pipeline for reuse
func (p *Pipeline) Clear() {
p.mu.Lock()
defer p.mu.Unlock()
p.commands = p.commands[:0]
}
// Len returns the number of queued commands
func (p *Pipeline) Len() int {
p.mu.Lock()
defer p.mu.Unlock()
return len(p.commands)
}