review fixes apr 2026 (#130)

* Multiple fixes

- refresh coordinator dedup + memory pressure wire
- middleware sse consolidation + timer leak + claim cache
- universal cache sync backfill + isDebug gate
- lazy background task race
- memory monitor stw cached + refresh() api

* fix(auth): suppress OIDC redirects on non-navigation requests

- [x] Add isNonNavigationRequest using Sec-Fetch-Mode and Accept headers
- [x] Add comprehensive TestIsNonNavigationRequest
- [x] Update ServeHTTP to 401 non-navigation and AJAX requests

Fixes #129

* feat(config): add custom CA and insecure skip verify for OIDC TLS

- [x] Add CACertPath, CACertPEM, InsecureSkipVerify to Config
- [x] Implement loadCACertPool for CA bundle loading
- [x] Update HTTPClientConfig with RootCAs and InsecureSkipVerify
- [x] Apply CA pool and skip verify to pooled HTTP clients
- [x] Enhance configKey to distinguish TLS configs
- [x] Add comprehensive ca_cert_test.go

Fixes #125

* feat(oidc): add custom CA certificate support for private OIDC providers

- [x] Add caCertPath, caCertPEM, insecureSkipVerify config options
- [x] Update traefik.yml with new OIDC client config fields
- [x] Add configuration schema descriptions for new options
- [x] Update README table and add Custom CA Certificates section

* Fix the documentation.

* test(redis): add oversized argument rejection test

- [x] Add TestRedisConn_RejectOversizedArgumentBytes
- [x] Import strings package

* Dependencies cleanup
This commit is contained in:
2026-04-19 10:12:00 +01:00
committed by GitHub
parent ccbb98b9dd
commit 2d1b04c637
72 changed files with 1464 additions and 5981 deletions
+1 -1
View File
@@ -10,7 +10,7 @@ import (
// Preload adds json to the given Lua state's package.preload table. After it
// has been preloaded, it can be loaded using require:
//
// local json = require("json")
// local json = require("json")
func Preload(L *lua.LState) {
L.PreloadModule("json", Loader)
}
-1
View File
@@ -18,7 +18,6 @@
// tag is deprecated and thus should not be used.
// Go versions prior to 1.4 are disabled because they use a different layout
// for interfaces which make the implementation of unsafeReflectValue more complex.
//go:build !js && !appengine && !safe && !disableunsafe && go1.4
// +build !js,!appengine,!safe,!disableunsafe,go1.4
package spew
-1
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@@ -16,7 +16,6 @@
// when the code is running on Google App Engine, compiled by GopherJS, or
// "-tags safe" is added to the go build command line. The "disableunsafe"
// tag is deprecated and thus should not be used.
//go:build js || appengine || safe || disableunsafe || !go1.4
// +build js appengine safe disableunsafe !go1.4
package spew
+15 -15
View File
@@ -254,15 +254,15 @@ pointer addresses used to indirect to the final value. It provides the
following features over the built-in printing facilities provided by the fmt
package:
- Pointers are dereferenced and followed
- Circular data structures are detected and handled properly
- Custom Stringer/error interfaces are optionally invoked, including
on unexported types
- Custom types which only implement the Stringer/error interfaces via
a pointer receiver are optionally invoked when passing non-pointer
variables
- Byte arrays and slices are dumped like the hexdump -C command which
includes offsets, byte values in hex, and ASCII output
* Pointers are dereferenced and followed
* Circular data structures are detected and handled properly
* Custom Stringer/error interfaces are optionally invoked, including
on unexported types
* Custom types which only implement the Stringer/error interfaces via
a pointer receiver are optionally invoked when passing non-pointer
variables
* Byte arrays and slices are dumped like the hexdump -C command which
includes offsets, byte values in hex, and ASCII output
The configuration options are controlled by modifying the public members
of c. See ConfigState for options documentation.
@@ -295,12 +295,12 @@ func (c *ConfigState) convertArgs(args []interface{}) (formatters []interface{})
// NewDefaultConfig returns a ConfigState with the following default settings.
//
// Indent: " "
// MaxDepth: 0
// DisableMethods: false
// DisablePointerMethods: false
// ContinueOnMethod: false
// SortKeys: false
// Indent: " "
// MaxDepth: 0
// DisableMethods: false
// DisablePointerMethods: false
// ContinueOnMethod: false
// SortKeys: false
func NewDefaultConfig() *ConfigState {
return &ConfigState{Indent: " "}
}
+61 -67
View File
@@ -21,36 +21,35 @@ debugging.
A quick overview of the additional features spew provides over the built-in
printing facilities for Go data types are as follows:
- Pointers are dereferenced and followed
- Circular data structures are detected and handled properly
- Custom Stringer/error interfaces are optionally invoked, including
on unexported types
- Custom types which only implement the Stringer/error interfaces via
a pointer receiver are optionally invoked when passing non-pointer
variables
- Byte arrays and slices are dumped like the hexdump -C command which
includes offsets, byte values in hex, and ASCII output (only when using
Dump style)
* Pointers are dereferenced and followed
* Circular data structures are detected and handled properly
* Custom Stringer/error interfaces are optionally invoked, including
on unexported types
* Custom types which only implement the Stringer/error interfaces via
a pointer receiver are optionally invoked when passing non-pointer
variables
* Byte arrays and slices are dumped like the hexdump -C command which
includes offsets, byte values in hex, and ASCII output (only when using
Dump style)
There are two different approaches spew allows for dumping Go data structures:
- Dump style which prints with newlines, customizable indentation,
and additional debug information such as types and all pointer addresses
used to indirect to the final value
- A custom Formatter interface that integrates cleanly with the standard fmt
package and replaces %v, %+v, %#v, and %#+v to provide inline printing
similar to the default %v while providing the additional functionality
outlined above and passing unsupported format verbs such as %x and %q
along to fmt
* Dump style which prints with newlines, customizable indentation,
and additional debug information such as types and all pointer addresses
used to indirect to the final value
* A custom Formatter interface that integrates cleanly with the standard fmt
package and replaces %v, %+v, %#v, and %#+v to provide inline printing
similar to the default %v while providing the additional functionality
outlined above and passing unsupported format verbs such as %x and %q
along to fmt
# Quick Start
Quick Start
This section demonstrates how to quickly get started with spew. See the
sections below for further details on formatting and configuration options.
To dump a variable with full newlines, indentation, type, and pointer
information use Dump, Fdump, or Sdump:
spew.Dump(myVar1, myVar2, ...)
spew.Fdump(someWriter, myVar1, myVar2, ...)
str := spew.Sdump(myVar1, myVar2, ...)
@@ -59,13 +58,12 @@ Alternatively, if you would prefer to use format strings with a compacted inline
printing style, use the convenience wrappers Printf, Fprintf, etc with
%v (most compact), %+v (adds pointer addresses), %#v (adds types), or
%#+v (adds types and pointer addresses):
spew.Printf("myVar1: %v -- myVar2: %+v", myVar1, myVar2)
spew.Printf("myVar3: %#v -- myVar4: %#+v", myVar3, myVar4)
spew.Fprintf(someWriter, "myVar1: %v -- myVar2: %+v", myVar1, myVar2)
spew.Fprintf(someWriter, "myVar3: %#v -- myVar4: %#+v", myVar3, myVar4)
# Configuration Options
Configuration Options
Configuration of spew is handled by fields in the ConfigState type. For
convenience, all of the top-level functions use a global state available
@@ -76,52 +74,51 @@ equivalent to the top-level functions. This allows concurrent configuration
options. See the ConfigState documentation for more details.
The following configuration options are available:
* Indent
String to use for each indentation level for Dump functions.
It is a single space by default. A popular alternative is "\t".
- Indent
String to use for each indentation level for Dump functions.
It is a single space by default. A popular alternative is "\t".
* MaxDepth
Maximum number of levels to descend into nested data structures.
There is no limit by default.
- MaxDepth
Maximum number of levels to descend into nested data structures.
There is no limit by default.
* DisableMethods
Disables invocation of error and Stringer interface methods.
Method invocation is enabled by default.
- DisableMethods
Disables invocation of error and Stringer interface methods.
Method invocation is enabled by default.
* DisablePointerMethods
Disables invocation of error and Stringer interface methods on types
which only accept pointer receivers from non-pointer variables.
Pointer method invocation is enabled by default.
- DisablePointerMethods
Disables invocation of error and Stringer interface methods on types
which only accept pointer receivers from non-pointer variables.
Pointer method invocation is enabled by default.
* DisablePointerAddresses
DisablePointerAddresses specifies whether to disable the printing of
pointer addresses. This is useful when diffing data structures in tests.
- DisablePointerAddresses
DisablePointerAddresses specifies whether to disable the printing of
pointer addresses. This is useful when diffing data structures in tests.
* DisableCapacities
DisableCapacities specifies whether to disable the printing of
capacities for arrays, slices, maps and channels. This is useful when
diffing data structures in tests.
- DisableCapacities
DisableCapacities specifies whether to disable the printing of
capacities for arrays, slices, maps and channels. This is useful when
diffing data structures in tests.
* ContinueOnMethod
Enables recursion into types after invoking error and Stringer interface
methods. Recursion after method invocation is disabled by default.
- ContinueOnMethod
Enables recursion into types after invoking error and Stringer interface
methods. Recursion after method invocation is disabled by default.
* SortKeys
Specifies map keys should be sorted before being printed. Use
this to have a more deterministic, diffable output. Note that
only native types (bool, int, uint, floats, uintptr and string)
and types which implement error or Stringer interfaces are
supported with other types sorted according to the
reflect.Value.String() output which guarantees display
stability. Natural map order is used by default.
- SortKeys
Specifies map keys should be sorted before being printed. Use
this to have a more deterministic, diffable output. Note that
only native types (bool, int, uint, floats, uintptr and string)
and types which implement error or Stringer interfaces are
supported with other types sorted according to the
reflect.Value.String() output which guarantees display
stability. Natural map order is used by default.
* SpewKeys
Specifies that, as a last resort attempt, map keys should be
spewed to strings and sorted by those strings. This is only
considered if SortKeys is true.
- SpewKeys
Specifies that, as a last resort attempt, map keys should be
spewed to strings and sorted by those strings. This is only
considered if SortKeys is true.
# Dump Usage
Dump Usage
Simply call spew.Dump with a list of variables you want to dump:
@@ -136,7 +133,7 @@ A third option is to call spew.Sdump to get the formatted output as a string:
str := spew.Sdump(myVar1, myVar2, ...)
# Sample Dump Output
Sample Dump Output
See the Dump example for details on the setup of the types and variables being
shown here.
@@ -153,14 +150,13 @@ shown here.
Byte (and uint8) arrays and slices are displayed uniquely like the hexdump -C
command as shown.
([]uint8) (len=32 cap=32) {
00000000 11 12 13 14 15 16 17 18 19 1a 1b 1c 1d 1e 1f 20 |............... |
00000010 21 22 23 24 25 26 27 28 29 2a 2b 2c 2d 2e 2f 30 |!"#$%&'()*+,-./0|
00000020 31 32 |12|
}
# Custom Formatter
Custom Formatter
Spew provides a custom formatter that implements the fmt.Formatter interface
so that it integrates cleanly with standard fmt package printing functions. The
@@ -174,7 +170,7 @@ standard fmt package for formatting. In addition, the custom formatter ignores
the width and precision arguments (however they will still work on the format
specifiers not handled by the custom formatter).
# Custom Formatter Usage
Custom Formatter Usage
The simplest way to make use of the spew custom formatter is to call one of the
convenience functions such as spew.Printf, spew.Println, or spew.Printf. The
@@ -188,17 +184,15 @@ functions have syntax you are most likely already familiar with:
See the Index for the full list convenience functions.
# Sample Formatter Output
Sample Formatter Output
Double pointer to a uint8:
%v: <**>5
%+v: <**>(0xf8400420d0->0xf8400420c8)5
%#v: (**uint8)5
%#+v: (**uint8)(0xf8400420d0->0xf8400420c8)5
Pointer to circular struct with a uint8 field and a pointer to itself:
%v: <*>{1 <*><shown>}
%+v: <*>(0xf84003e260){ui8:1 c:<*>(0xf84003e260)<shown>}
%#v: (*main.circular){ui8:(uint8)1 c:(*main.circular)<shown>}
@@ -207,7 +201,7 @@ Pointer to circular struct with a uint8 field and a pointer to itself:
See the Printf example for details on the setup of variables being shown
here.
# Errors
Errors
Since it is possible for custom Stringer/error interfaces to panic, spew
detects them and handles them internally by printing the panic information
+9 -9
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@@ -488,15 +488,15 @@ pointer addresses used to indirect to the final value. It provides the
following features over the built-in printing facilities provided by the fmt
package:
- Pointers are dereferenced and followed
- Circular data structures are detected and handled properly
- Custom Stringer/error interfaces are optionally invoked, including
on unexported types
- Custom types which only implement the Stringer/error interfaces via
a pointer receiver are optionally invoked when passing non-pointer
variables
- Byte arrays and slices are dumped like the hexdump -C command which
includes offsets, byte values in hex, and ASCII output
* Pointers are dereferenced and followed
* Circular data structures are detected and handled properly
* Custom Stringer/error interfaces are optionally invoked, including
on unexported types
* Custom types which only implement the Stringer/error interfaces via
a pointer receiver are optionally invoked when passing non-pointer
variables
* Byte arrays and slices are dumped like the hexdump -C command which
includes offsets, byte values in hex, and ASCII output
The configuration options are controlled by an exported package global,
spew.Config. See ConfigState for options documentation.
-41
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@@ -1,41 +0,0 @@
# Changelog
## [1.6.0](https://github.com/google/uuid/compare/v1.5.0...v1.6.0) (2024-01-16)
### Features
* add Max UUID constant ([#149](https://github.com/google/uuid/issues/149)) ([c58770e](https://github.com/google/uuid/commit/c58770eb495f55fe2ced6284f93c5158a62e53e3))
### Bug Fixes
* fix typo in version 7 uuid documentation ([#153](https://github.com/google/uuid/issues/153)) ([016b199](https://github.com/google/uuid/commit/016b199544692f745ffc8867b914129ecb47ef06))
* Monotonicity in UUIDv7 ([#150](https://github.com/google/uuid/issues/150)) ([a2b2b32](https://github.com/google/uuid/commit/a2b2b32373ff0b1a312b7fdf6d38a977099698a6))
## [1.5.0](https://github.com/google/uuid/compare/v1.4.0...v1.5.0) (2023-12-12)
### Features
* Validate UUID without creating new UUID ([#141](https://github.com/google/uuid/issues/141)) ([9ee7366](https://github.com/google/uuid/commit/9ee7366e66c9ad96bab89139418a713dc584ae29))
## [1.4.0](https://github.com/google/uuid/compare/v1.3.1...v1.4.0) (2023-10-26)
### Features
* UUIDs slice type with Strings() convenience method ([#133](https://github.com/google/uuid/issues/133)) ([cd5fbbd](https://github.com/google/uuid/commit/cd5fbbdd02f3e3467ac18940e07e062be1f864b4))
### Fixes
* Clarify that Parse's job is to parse but not necessarily validate strings. (Documents current behavior)
## [1.3.1](https://github.com/google/uuid/compare/v1.3.0...v1.3.1) (2023-08-18)
### Bug Fixes
* Use .EqualFold() to parse urn prefixed UUIDs ([#118](https://github.com/google/uuid/issues/118)) ([574e687](https://github.com/google/uuid/commit/574e6874943741fb99d41764c705173ada5293f0))
## Changelog
-26
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@@ -1,26 +0,0 @@
# How to contribute
We definitely welcome patches and contribution to this project!
### Tips
Commits must be formatted according to the [Conventional Commits Specification](https://www.conventionalcommits.org).
Always try to include a test case! If it is not possible or not necessary,
please explain why in the pull request description.
### Releasing
Commits that would precipitate a SemVer change, as described in the Conventional
Commits Specification, will trigger [`release-please`](https://github.com/google-github-actions/release-please-action)
to create a release candidate pull request. Once submitted, `release-please`
will create a release.
For tips on how to work with `release-please`, see its documentation.
### Legal requirements
In order to protect both you and ourselves, you will need to sign the
[Contributor License Agreement](https://cla.developers.google.com/clas).
You may have already signed it for other Google projects.
-9
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@@ -1,9 +0,0 @@
Paul Borman <[email protected]>
bmatsuo
shawnps
theory
jboverfelt
dsymonds
cd1
wallclockbuilder
dansouza
-27
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@@ -1,27 +0,0 @@
Copyright (c) 2009,2014 Google Inc. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-21
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@@ -1,21 +0,0 @@
# uuid
The uuid package generates and inspects UUIDs based on
[RFC 4122](https://datatracker.ietf.org/doc/html/rfc4122)
and DCE 1.1: Authentication and Security Services.
This package is based on the github.com/pborman/uuid package (previously named
code.google.com/p/go-uuid). It differs from these earlier packages in that
a UUID is a 16 byte array rather than a byte slice. One loss due to this
change is the ability to represent an invalid UUID (vs a NIL UUID).
###### Install
```sh
go get github.com/google/uuid
```
###### Documentation
[![Go Reference](https://pkg.go.dev/badge/github.com/google/uuid.svg)](https://pkg.go.dev/github.com/google/uuid)
Full `go doc` style documentation for the package can be viewed online without
installing this package by using the GoDoc site here:
http://pkg.go.dev/github.com/google/uuid
-80
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@@ -1,80 +0,0 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"encoding/binary"
"fmt"
"os"
)
// A Domain represents a Version 2 domain
type Domain byte
// Domain constants for DCE Security (Version 2) UUIDs.
const (
Person = Domain(0)
Group = Domain(1)
Org = Domain(2)
)
// NewDCESecurity returns a DCE Security (Version 2) UUID.
//
// The domain should be one of Person, Group or Org.
// On a POSIX system the id should be the users UID for the Person
// domain and the users GID for the Group. The meaning of id for
// the domain Org or on non-POSIX systems is site defined.
//
// For a given domain/id pair the same token may be returned for up to
// 7 minutes and 10 seconds.
func NewDCESecurity(domain Domain, id uint32) (UUID, error) {
uuid, err := NewUUID()
if err == nil {
uuid[6] = (uuid[6] & 0x0f) | 0x20 // Version 2
uuid[9] = byte(domain)
binary.BigEndian.PutUint32(uuid[0:], id)
}
return uuid, err
}
// NewDCEPerson returns a DCE Security (Version 2) UUID in the person
// domain with the id returned by os.Getuid.
//
// NewDCESecurity(Person, uint32(os.Getuid()))
func NewDCEPerson() (UUID, error) {
return NewDCESecurity(Person, uint32(os.Getuid()))
}
// NewDCEGroup returns a DCE Security (Version 2) UUID in the group
// domain with the id returned by os.Getgid.
//
// NewDCESecurity(Group, uint32(os.Getgid()))
func NewDCEGroup() (UUID, error) {
return NewDCESecurity(Group, uint32(os.Getgid()))
}
// Domain returns the domain for a Version 2 UUID. Domains are only defined
// for Version 2 UUIDs.
func (uuid UUID) Domain() Domain {
return Domain(uuid[9])
}
// ID returns the id for a Version 2 UUID. IDs are only defined for Version 2
// UUIDs.
func (uuid UUID) ID() uint32 {
return binary.BigEndian.Uint32(uuid[0:4])
}
func (d Domain) String() string {
switch d {
case Person:
return "Person"
case Group:
return "Group"
case Org:
return "Org"
}
return fmt.Sprintf("Domain%d", int(d))
}
-12
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@@ -1,12 +0,0 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package uuid generates and inspects UUIDs.
//
// UUIDs are based on RFC 4122 and DCE 1.1: Authentication and Security
// Services.
//
// A UUID is a 16 byte (128 bit) array. UUIDs may be used as keys to
// maps or compared directly.
package uuid
-59
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@@ -1,59 +0,0 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"crypto/md5"
"crypto/sha1"
"hash"
)
// Well known namespace IDs and UUIDs
var (
NameSpaceDNS = Must(Parse("6ba7b810-9dad-11d1-80b4-00c04fd430c8"))
NameSpaceURL = Must(Parse("6ba7b811-9dad-11d1-80b4-00c04fd430c8"))
NameSpaceOID = Must(Parse("6ba7b812-9dad-11d1-80b4-00c04fd430c8"))
NameSpaceX500 = Must(Parse("6ba7b814-9dad-11d1-80b4-00c04fd430c8"))
Nil UUID // empty UUID, all zeros
// The Max UUID is special form of UUID that is specified to have all 128 bits set to 1.
Max = UUID{
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
}
)
// NewHash returns a new UUID derived from the hash of space concatenated with
// data generated by h. The hash should be at least 16 byte in length. The
// first 16 bytes of the hash are used to form the UUID. The version of the
// UUID will be the lower 4 bits of version. NewHash is used to implement
// NewMD5 and NewSHA1.
func NewHash(h hash.Hash, space UUID, data []byte, version int) UUID {
h.Reset()
h.Write(space[:]) //nolint:errcheck
h.Write(data) //nolint:errcheck
s := h.Sum(nil)
var uuid UUID
copy(uuid[:], s)
uuid[6] = (uuid[6] & 0x0f) | uint8((version&0xf)<<4)
uuid[8] = (uuid[8] & 0x3f) | 0x80 // RFC 4122 variant
return uuid
}
// NewMD5 returns a new MD5 (Version 3) UUID based on the
// supplied name space and data. It is the same as calling:
//
// NewHash(md5.New(), space, data, 3)
func NewMD5(space UUID, data []byte) UUID {
return NewHash(md5.New(), space, data, 3)
}
// NewSHA1 returns a new SHA1 (Version 5) UUID based on the
// supplied name space and data. It is the same as calling:
//
// NewHash(sha1.New(), space, data, 5)
func NewSHA1(space UUID, data []byte) UUID {
return NewHash(sha1.New(), space, data, 5)
}
-38
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@@ -1,38 +0,0 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import "fmt"
// MarshalText implements encoding.TextMarshaler.
func (uuid UUID) MarshalText() ([]byte, error) {
var js [36]byte
encodeHex(js[:], uuid)
return js[:], nil
}
// UnmarshalText implements encoding.TextUnmarshaler.
func (uuid *UUID) UnmarshalText(data []byte) error {
id, err := ParseBytes(data)
if err != nil {
return err
}
*uuid = id
return nil
}
// MarshalBinary implements encoding.BinaryMarshaler.
func (uuid UUID) MarshalBinary() ([]byte, error) {
return uuid[:], nil
}
// UnmarshalBinary implements encoding.BinaryUnmarshaler.
func (uuid *UUID) UnmarshalBinary(data []byte) error {
if len(data) != 16 {
return fmt.Errorf("invalid UUID (got %d bytes)", len(data))
}
copy(uuid[:], data)
return nil
}
-90
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@@ -1,90 +0,0 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"sync"
)
var (
nodeMu sync.Mutex
ifname string // name of interface being used
nodeID [6]byte // hardware for version 1 UUIDs
zeroID [6]byte // nodeID with only 0's
)
// NodeInterface returns the name of the interface from which the NodeID was
// derived. The interface "user" is returned if the NodeID was set by
// SetNodeID.
func NodeInterface() string {
defer nodeMu.Unlock()
nodeMu.Lock()
return ifname
}
// SetNodeInterface selects the hardware address to be used for Version 1 UUIDs.
// If name is "" then the first usable interface found will be used or a random
// Node ID will be generated. If a named interface cannot be found then false
// is returned.
//
// SetNodeInterface never fails when name is "".
func SetNodeInterface(name string) bool {
defer nodeMu.Unlock()
nodeMu.Lock()
return setNodeInterface(name)
}
func setNodeInterface(name string) bool {
iname, addr := getHardwareInterface(name) // null implementation for js
if iname != "" && addr != nil {
ifname = iname
copy(nodeID[:], addr)
return true
}
// We found no interfaces with a valid hardware address. If name
// does not specify a specific interface generate a random Node ID
// (section 4.1.6)
if name == "" {
ifname = "random"
randomBits(nodeID[:])
return true
}
return false
}
// NodeID returns a slice of a copy of the current Node ID, setting the Node ID
// if not already set.
func NodeID() []byte {
defer nodeMu.Unlock()
nodeMu.Lock()
if nodeID == zeroID {
setNodeInterface("")
}
nid := nodeID
return nid[:]
}
// SetNodeID sets the Node ID to be used for Version 1 UUIDs. The first 6 bytes
// of id are used. If id is less than 6 bytes then false is returned and the
// Node ID is not set.
func SetNodeID(id []byte) bool {
if len(id) < 6 {
return false
}
defer nodeMu.Unlock()
nodeMu.Lock()
copy(nodeID[:], id)
ifname = "user"
return true
}
// NodeID returns the 6 byte node id encoded in uuid. It returns nil if uuid is
// not valid. The NodeID is only well defined for version 1 and 2 UUIDs.
func (uuid UUID) NodeID() []byte {
var node [6]byte
copy(node[:], uuid[10:])
return node[:]
}
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// Copyright 2017 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build js
package uuid
// getHardwareInterface returns nil values for the JS version of the code.
// This removes the "net" dependency, because it is not used in the browser.
// Using the "net" library inflates the size of the transpiled JS code by 673k bytes.
func getHardwareInterface(name string) (string, []byte) { return "", nil }
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// Copyright 2017 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !js
package uuid
import "net"
var interfaces []net.Interface // cached list of interfaces
// getHardwareInterface returns the name and hardware address of interface name.
// If name is "" then the name and hardware address of one of the system's
// interfaces is returned. If no interfaces are found (name does not exist or
// there are no interfaces) then "", nil is returned.
//
// Only addresses of at least 6 bytes are returned.
func getHardwareInterface(name string) (string, []byte) {
if interfaces == nil {
var err error
interfaces, err = net.Interfaces()
if err != nil {
return "", nil
}
}
for _, ifs := range interfaces {
if len(ifs.HardwareAddr) >= 6 && (name == "" || name == ifs.Name) {
return ifs.Name, ifs.HardwareAddr
}
}
return "", nil
}
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// Copyright 2021 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"bytes"
"database/sql/driver"
"encoding/json"
"fmt"
)
var jsonNull = []byte("null")
// NullUUID represents a UUID that may be null.
// NullUUID implements the SQL driver.Scanner interface so
// it can be used as a scan destination:
//
// var u uuid.NullUUID
// err := db.QueryRow("SELECT name FROM foo WHERE id=?", id).Scan(&u)
// ...
// if u.Valid {
// // use u.UUID
// } else {
// // NULL value
// }
//
type NullUUID struct {
UUID UUID
Valid bool // Valid is true if UUID is not NULL
}
// Scan implements the SQL driver.Scanner interface.
func (nu *NullUUID) Scan(value interface{}) error {
if value == nil {
nu.UUID, nu.Valid = Nil, false
return nil
}
err := nu.UUID.Scan(value)
if err != nil {
nu.Valid = false
return err
}
nu.Valid = true
return nil
}
// Value implements the driver Valuer interface.
func (nu NullUUID) Value() (driver.Value, error) {
if !nu.Valid {
return nil, nil
}
// Delegate to UUID Value function
return nu.UUID.Value()
}
// MarshalBinary implements encoding.BinaryMarshaler.
func (nu NullUUID) MarshalBinary() ([]byte, error) {
if nu.Valid {
return nu.UUID[:], nil
}
return []byte(nil), nil
}
// UnmarshalBinary implements encoding.BinaryUnmarshaler.
func (nu *NullUUID) UnmarshalBinary(data []byte) error {
if len(data) != 16 {
return fmt.Errorf("invalid UUID (got %d bytes)", len(data))
}
copy(nu.UUID[:], data)
nu.Valid = true
return nil
}
// MarshalText implements encoding.TextMarshaler.
func (nu NullUUID) MarshalText() ([]byte, error) {
if nu.Valid {
return nu.UUID.MarshalText()
}
return jsonNull, nil
}
// UnmarshalText implements encoding.TextUnmarshaler.
func (nu *NullUUID) UnmarshalText(data []byte) error {
id, err := ParseBytes(data)
if err != nil {
nu.Valid = false
return err
}
nu.UUID = id
nu.Valid = true
return nil
}
// MarshalJSON implements json.Marshaler.
func (nu NullUUID) MarshalJSON() ([]byte, error) {
if nu.Valid {
return json.Marshal(nu.UUID)
}
return jsonNull, nil
}
// UnmarshalJSON implements json.Unmarshaler.
func (nu *NullUUID) UnmarshalJSON(data []byte) error {
if bytes.Equal(data, jsonNull) {
*nu = NullUUID{}
return nil // valid null UUID
}
err := json.Unmarshal(data, &nu.UUID)
nu.Valid = err == nil
return err
}
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// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"database/sql/driver"
"fmt"
)
// Scan implements sql.Scanner so UUIDs can be read from databases transparently.
// Currently, database types that map to string and []byte are supported. Please
// consult database-specific driver documentation for matching types.
func (uuid *UUID) Scan(src interface{}) error {
switch src := src.(type) {
case nil:
return nil
case string:
// if an empty UUID comes from a table, we return a null UUID
if src == "" {
return nil
}
// see Parse for required string format
u, err := Parse(src)
if err != nil {
return fmt.Errorf("Scan: %v", err)
}
*uuid = u
case []byte:
// if an empty UUID comes from a table, we return a null UUID
if len(src) == 0 {
return nil
}
// assumes a simple slice of bytes if 16 bytes
// otherwise attempts to parse
if len(src) != 16 {
return uuid.Scan(string(src))
}
copy((*uuid)[:], src)
default:
return fmt.Errorf("Scan: unable to scan type %T into UUID", src)
}
return nil
}
// Value implements sql.Valuer so that UUIDs can be written to databases
// transparently. Currently, UUIDs map to strings. Please consult
// database-specific driver documentation for matching types.
func (uuid UUID) Value() (driver.Value, error) {
return uuid.String(), nil
}
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// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"encoding/binary"
"sync"
"time"
)
// A Time represents a time as the number of 100's of nanoseconds since 15 Oct
// 1582.
type Time int64
const (
lillian = 2299160 // Julian day of 15 Oct 1582
unix = 2440587 // Julian day of 1 Jan 1970
epoch = unix - lillian // Days between epochs
g1582 = epoch * 86400 // seconds between epochs
g1582ns100 = g1582 * 10000000 // 100s of a nanoseconds between epochs
)
var (
timeMu sync.Mutex
lasttime uint64 // last time we returned
clockSeq uint16 // clock sequence for this run
timeNow = time.Now // for testing
)
// UnixTime converts t the number of seconds and nanoseconds using the Unix
// epoch of 1 Jan 1970.
func (t Time) UnixTime() (sec, nsec int64) {
sec = int64(t - g1582ns100)
nsec = (sec % 10000000) * 100
sec /= 10000000
return sec, nsec
}
// GetTime returns the current Time (100s of nanoseconds since 15 Oct 1582) and
// clock sequence as well as adjusting the clock sequence as needed. An error
// is returned if the current time cannot be determined.
func GetTime() (Time, uint16, error) {
defer timeMu.Unlock()
timeMu.Lock()
return getTime()
}
func getTime() (Time, uint16, error) {
t := timeNow()
// If we don't have a clock sequence already, set one.
if clockSeq == 0 {
setClockSequence(-1)
}
now := uint64(t.UnixNano()/100) + g1582ns100
// If time has gone backwards with this clock sequence then we
// increment the clock sequence
if now <= lasttime {
clockSeq = ((clockSeq + 1) & 0x3fff) | 0x8000
}
lasttime = now
return Time(now), clockSeq, nil
}
// ClockSequence returns the current clock sequence, generating one if not
// already set. The clock sequence is only used for Version 1 UUIDs.
//
// The uuid package does not use global static storage for the clock sequence or
// the last time a UUID was generated. Unless SetClockSequence is used, a new
// random clock sequence is generated the first time a clock sequence is
// requested by ClockSequence, GetTime, or NewUUID. (section 4.2.1.1)
func ClockSequence() int {
defer timeMu.Unlock()
timeMu.Lock()
return clockSequence()
}
func clockSequence() int {
if clockSeq == 0 {
setClockSequence(-1)
}
return int(clockSeq & 0x3fff)
}
// SetClockSequence sets the clock sequence to the lower 14 bits of seq. Setting to
// -1 causes a new sequence to be generated.
func SetClockSequence(seq int) {
defer timeMu.Unlock()
timeMu.Lock()
setClockSequence(seq)
}
func setClockSequence(seq int) {
if seq == -1 {
var b [2]byte
randomBits(b[:]) // clock sequence
seq = int(b[0])<<8 | int(b[1])
}
oldSeq := clockSeq
clockSeq = uint16(seq&0x3fff) | 0x8000 // Set our variant
if oldSeq != clockSeq {
lasttime = 0
}
}
// Time returns the time in 100s of nanoseconds since 15 Oct 1582 encoded in
// uuid. The time is only defined for version 1, 2, 6 and 7 UUIDs.
func (uuid UUID) Time() Time {
var t Time
switch uuid.Version() {
case 6:
time := binary.BigEndian.Uint64(uuid[:8]) // Ignore uuid[6] version b0110
t = Time(time)
case 7:
time := binary.BigEndian.Uint64(uuid[:8])
t = Time((time>>16)*10000 + g1582ns100)
default: // forward compatible
time := int64(binary.BigEndian.Uint32(uuid[0:4]))
time |= int64(binary.BigEndian.Uint16(uuid[4:6])) << 32
time |= int64(binary.BigEndian.Uint16(uuid[6:8])&0xfff) << 48
t = Time(time)
}
return t
}
// ClockSequence returns the clock sequence encoded in uuid.
// The clock sequence is only well defined for version 1 and 2 UUIDs.
func (uuid UUID) ClockSequence() int {
return int(binary.BigEndian.Uint16(uuid[8:10])) & 0x3fff
}
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// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"io"
)
// randomBits completely fills slice b with random data.
func randomBits(b []byte) {
if _, err := io.ReadFull(rander, b); err != nil {
panic(err.Error()) // rand should never fail
}
}
// xvalues returns the value of a byte as a hexadecimal digit or 255.
var xvalues = [256]byte{
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 255, 255, 255, 255, 255, 255,
255, 10, 11, 12, 13, 14, 15, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 10, 11, 12, 13, 14, 15, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
}
// xtob converts hex characters x1 and x2 into a byte.
func xtob(x1, x2 byte) (byte, bool) {
b1 := xvalues[x1]
b2 := xvalues[x2]
return (b1 << 4) | b2, b1 != 255 && b2 != 255
}
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// Copyright 2018 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"bytes"
"crypto/rand"
"encoding/hex"
"errors"
"fmt"
"io"
"strings"
"sync"
)
// A UUID is a 128 bit (16 byte) Universal Unique IDentifier as defined in RFC
// 4122.
type UUID [16]byte
// A Version represents a UUID's version.
type Version byte
// A Variant represents a UUID's variant.
type Variant byte
// Constants returned by Variant.
const (
Invalid = Variant(iota) // Invalid UUID
RFC4122 // The variant specified in RFC4122
Reserved // Reserved, NCS backward compatibility.
Microsoft // Reserved, Microsoft Corporation backward compatibility.
Future // Reserved for future definition.
)
const randPoolSize = 16 * 16
var (
rander = rand.Reader // random function
poolEnabled = false
poolMu sync.Mutex
poolPos = randPoolSize // protected with poolMu
pool [randPoolSize]byte // protected with poolMu
)
type invalidLengthError struct{ len int }
func (err invalidLengthError) Error() string {
return fmt.Sprintf("invalid UUID length: %d", err.len)
}
// IsInvalidLengthError is matcher function for custom error invalidLengthError
func IsInvalidLengthError(err error) bool {
_, ok := err.(invalidLengthError)
return ok
}
// Parse decodes s into a UUID or returns an error if it cannot be parsed. Both
// the standard UUID forms defined in RFC 4122
// (xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx and
// urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx) are decoded. In addition,
// Parse accepts non-standard strings such as the raw hex encoding
// xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx and 38 byte "Microsoft style" encodings,
// e.g. {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}. Only the middle 36 bytes are
// examined in the latter case. Parse should not be used to validate strings as
// it parses non-standard encodings as indicated above.
func Parse(s string) (UUID, error) {
var uuid UUID
switch len(s) {
// xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
case 36:
// urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
case 36 + 9:
if !strings.EqualFold(s[:9], "urn:uuid:") {
return uuid, fmt.Errorf("invalid urn prefix: %q", s[:9])
}
s = s[9:]
// {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}
case 36 + 2:
s = s[1:]
// xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
case 32:
var ok bool
for i := range uuid {
uuid[i], ok = xtob(s[i*2], s[i*2+1])
if !ok {
return uuid, errors.New("invalid UUID format")
}
}
return uuid, nil
default:
return uuid, invalidLengthError{len(s)}
}
// s is now at least 36 bytes long
// it must be of the form xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
if s[8] != '-' || s[13] != '-' || s[18] != '-' || s[23] != '-' {
return uuid, errors.New("invalid UUID format")
}
for i, x := range [16]int{
0, 2, 4, 6,
9, 11,
14, 16,
19, 21,
24, 26, 28, 30, 32, 34,
} {
v, ok := xtob(s[x], s[x+1])
if !ok {
return uuid, errors.New("invalid UUID format")
}
uuid[i] = v
}
return uuid, nil
}
// ParseBytes is like Parse, except it parses a byte slice instead of a string.
func ParseBytes(b []byte) (UUID, error) {
var uuid UUID
switch len(b) {
case 36: // xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
case 36 + 9: // urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
if !bytes.EqualFold(b[:9], []byte("urn:uuid:")) {
return uuid, fmt.Errorf("invalid urn prefix: %q", b[:9])
}
b = b[9:]
case 36 + 2: // {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}
b = b[1:]
case 32: // xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
var ok bool
for i := 0; i < 32; i += 2 {
uuid[i/2], ok = xtob(b[i], b[i+1])
if !ok {
return uuid, errors.New("invalid UUID format")
}
}
return uuid, nil
default:
return uuid, invalidLengthError{len(b)}
}
// s is now at least 36 bytes long
// it must be of the form xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
if b[8] != '-' || b[13] != '-' || b[18] != '-' || b[23] != '-' {
return uuid, errors.New("invalid UUID format")
}
for i, x := range [16]int{
0, 2, 4, 6,
9, 11,
14, 16,
19, 21,
24, 26, 28, 30, 32, 34,
} {
v, ok := xtob(b[x], b[x+1])
if !ok {
return uuid, errors.New("invalid UUID format")
}
uuid[i] = v
}
return uuid, nil
}
// MustParse is like Parse but panics if the string cannot be parsed.
// It simplifies safe initialization of global variables holding compiled UUIDs.
func MustParse(s string) UUID {
uuid, err := Parse(s)
if err != nil {
panic(`uuid: Parse(` + s + `): ` + err.Error())
}
return uuid
}
// FromBytes creates a new UUID from a byte slice. Returns an error if the slice
// does not have a length of 16. The bytes are copied from the slice.
func FromBytes(b []byte) (uuid UUID, err error) {
err = uuid.UnmarshalBinary(b)
return uuid, err
}
// Must returns uuid if err is nil and panics otherwise.
func Must(uuid UUID, err error) UUID {
if err != nil {
panic(err)
}
return uuid
}
// Validate returns an error if s is not a properly formatted UUID in one of the following formats:
// xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
// urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
// xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
// {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}
// It returns an error if the format is invalid, otherwise nil.
func Validate(s string) error {
switch len(s) {
// Standard UUID format
case 36:
// UUID with "urn:uuid:" prefix
case 36 + 9:
if !strings.EqualFold(s[:9], "urn:uuid:") {
return fmt.Errorf("invalid urn prefix: %q", s[:9])
}
s = s[9:]
// UUID enclosed in braces
case 36 + 2:
if s[0] != '{' || s[len(s)-1] != '}' {
return fmt.Errorf("invalid bracketed UUID format")
}
s = s[1 : len(s)-1]
// UUID without hyphens
case 32:
for i := 0; i < len(s); i += 2 {
_, ok := xtob(s[i], s[i+1])
if !ok {
return errors.New("invalid UUID format")
}
}
default:
return invalidLengthError{len(s)}
}
// Check for standard UUID format
if len(s) == 36 {
if s[8] != '-' || s[13] != '-' || s[18] != '-' || s[23] != '-' {
return errors.New("invalid UUID format")
}
for _, x := range []int{0, 2, 4, 6, 9, 11, 14, 16, 19, 21, 24, 26, 28, 30, 32, 34} {
if _, ok := xtob(s[x], s[x+1]); !ok {
return errors.New("invalid UUID format")
}
}
}
return nil
}
// String returns the string form of uuid, xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
// , or "" if uuid is invalid.
func (uuid UUID) String() string {
var buf [36]byte
encodeHex(buf[:], uuid)
return string(buf[:])
}
// URN returns the RFC 2141 URN form of uuid,
// urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx, or "" if uuid is invalid.
func (uuid UUID) URN() string {
var buf [36 + 9]byte
copy(buf[:], "urn:uuid:")
encodeHex(buf[9:], uuid)
return string(buf[:])
}
func encodeHex(dst []byte, uuid UUID) {
hex.Encode(dst, uuid[:4])
dst[8] = '-'
hex.Encode(dst[9:13], uuid[4:6])
dst[13] = '-'
hex.Encode(dst[14:18], uuid[6:8])
dst[18] = '-'
hex.Encode(dst[19:23], uuid[8:10])
dst[23] = '-'
hex.Encode(dst[24:], uuid[10:])
}
// Variant returns the variant encoded in uuid.
func (uuid UUID) Variant() Variant {
switch {
case (uuid[8] & 0xc0) == 0x80:
return RFC4122
case (uuid[8] & 0xe0) == 0xc0:
return Microsoft
case (uuid[8] & 0xe0) == 0xe0:
return Future
default:
return Reserved
}
}
// Version returns the version of uuid.
func (uuid UUID) Version() Version {
return Version(uuid[6] >> 4)
}
func (v Version) String() string {
if v > 15 {
return fmt.Sprintf("BAD_VERSION_%d", v)
}
return fmt.Sprintf("VERSION_%d", v)
}
func (v Variant) String() string {
switch v {
case RFC4122:
return "RFC4122"
case Reserved:
return "Reserved"
case Microsoft:
return "Microsoft"
case Future:
return "Future"
case Invalid:
return "Invalid"
}
return fmt.Sprintf("BadVariant%d", int(v))
}
// SetRand sets the random number generator to r, which implements io.Reader.
// If r.Read returns an error when the package requests random data then
// a panic will be issued.
//
// Calling SetRand with nil sets the random number generator to the default
// generator.
func SetRand(r io.Reader) {
if r == nil {
rander = rand.Reader
return
}
rander = r
}
// EnableRandPool enables internal randomness pool used for Random
// (Version 4) UUID generation. The pool contains random bytes read from
// the random number generator on demand in batches. Enabling the pool
// may improve the UUID generation throughput significantly.
//
// Since the pool is stored on the Go heap, this feature may be a bad fit
// for security sensitive applications.
//
// Both EnableRandPool and DisableRandPool are not thread-safe and should
// only be called when there is no possibility that New or any other
// UUID Version 4 generation function will be called concurrently.
func EnableRandPool() {
poolEnabled = true
}
// DisableRandPool disables the randomness pool if it was previously
// enabled with EnableRandPool.
//
// Both EnableRandPool and DisableRandPool are not thread-safe and should
// only be called when there is no possibility that New or any other
// UUID Version 4 generation function will be called concurrently.
func DisableRandPool() {
poolEnabled = false
defer poolMu.Unlock()
poolMu.Lock()
poolPos = randPoolSize
}
// UUIDs is a slice of UUID types.
type UUIDs []UUID
// Strings returns a string slice containing the string form of each UUID in uuids.
func (uuids UUIDs) Strings() []string {
var uuidStrs = make([]string, len(uuids))
for i, uuid := range uuids {
uuidStrs[i] = uuid.String()
}
return uuidStrs
}
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// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"encoding/binary"
)
// NewUUID returns a Version 1 UUID based on the current NodeID and clock
// sequence, and the current time. If the NodeID has not been set by SetNodeID
// or SetNodeInterface then it will be set automatically. If the NodeID cannot
// be set NewUUID returns nil. If clock sequence has not been set by
// SetClockSequence then it will be set automatically. If GetTime fails to
// return the current NewUUID returns nil and an error.
//
// In most cases, New should be used.
func NewUUID() (UUID, error) {
var uuid UUID
now, seq, err := GetTime()
if err != nil {
return uuid, err
}
timeLow := uint32(now & 0xffffffff)
timeMid := uint16((now >> 32) & 0xffff)
timeHi := uint16((now >> 48) & 0x0fff)
timeHi |= 0x1000 // Version 1
binary.BigEndian.PutUint32(uuid[0:], timeLow)
binary.BigEndian.PutUint16(uuid[4:], timeMid)
binary.BigEndian.PutUint16(uuid[6:], timeHi)
binary.BigEndian.PutUint16(uuid[8:], seq)
nodeMu.Lock()
if nodeID == zeroID {
setNodeInterface("")
}
copy(uuid[10:], nodeID[:])
nodeMu.Unlock()
return uuid, nil
}
-76
View File
@@ -1,76 +0,0 @@
// Copyright 2016 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import "io"
// New creates a new random UUID or panics. New is equivalent to
// the expression
//
// uuid.Must(uuid.NewRandom())
func New() UUID {
return Must(NewRandom())
}
// NewString creates a new random UUID and returns it as a string or panics.
// NewString is equivalent to the expression
//
// uuid.New().String()
func NewString() string {
return Must(NewRandom()).String()
}
// NewRandom returns a Random (Version 4) UUID.
//
// The strength of the UUIDs is based on the strength of the crypto/rand
// package.
//
// Uses the randomness pool if it was enabled with EnableRandPool.
//
// A note about uniqueness derived from the UUID Wikipedia entry:
//
// Randomly generated UUIDs have 122 random bits. One's annual risk of being
// hit by a meteorite is estimated to be one chance in 17 billion, that
// means the probability is about 0.00000000006 (6 × 10−11),
// equivalent to the odds of creating a few tens of trillions of UUIDs in a
// year and having one duplicate.
func NewRandom() (UUID, error) {
if !poolEnabled {
return NewRandomFromReader(rander)
}
return newRandomFromPool()
}
// NewRandomFromReader returns a UUID based on bytes read from a given io.Reader.
func NewRandomFromReader(r io.Reader) (UUID, error) {
var uuid UUID
_, err := io.ReadFull(r, uuid[:])
if err != nil {
return Nil, err
}
uuid[6] = (uuid[6] & 0x0f) | 0x40 // Version 4
uuid[8] = (uuid[8] & 0x3f) | 0x80 // Variant is 10
return uuid, nil
}
func newRandomFromPool() (UUID, error) {
var uuid UUID
poolMu.Lock()
if poolPos == randPoolSize {
_, err := io.ReadFull(rander, pool[:])
if err != nil {
poolMu.Unlock()
return Nil, err
}
poolPos = 0
}
copy(uuid[:], pool[poolPos:(poolPos+16)])
poolPos += 16
poolMu.Unlock()
uuid[6] = (uuid[6] & 0x0f) | 0x40 // Version 4
uuid[8] = (uuid[8] & 0x3f) | 0x80 // Variant is 10
return uuid, nil
}
-56
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@@ -1,56 +0,0 @@
// Copyright 2023 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import "encoding/binary"
// UUID version 6 is a field-compatible version of UUIDv1, reordered for improved DB locality.
// It is expected that UUIDv6 will primarily be used in contexts where there are existing v1 UUIDs.
// Systems that do not involve legacy UUIDv1 SHOULD consider using UUIDv7 instead.
//
// see https://datatracker.ietf.org/doc/html/draft-peabody-dispatch-new-uuid-format-03#uuidv6
//
// NewV6 returns a Version 6 UUID based on the current NodeID and clock
// sequence, and the current time. If the NodeID has not been set by SetNodeID
// or SetNodeInterface then it will be set automatically. If the NodeID cannot
// be set NewV6 set NodeID is random bits automatically . If clock sequence has not been set by
// SetClockSequence then it will be set automatically. If GetTime fails to
// return the current NewV6 returns Nil and an error.
func NewV6() (UUID, error) {
var uuid UUID
now, seq, err := GetTime()
if err != nil {
return uuid, err
}
/*
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| time_high |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| time_mid | time_low_and_version |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|clk_seq_hi_res | clk_seq_low | node (0-1) |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| node (2-5) |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
*/
binary.BigEndian.PutUint64(uuid[0:], uint64(now))
binary.BigEndian.PutUint16(uuid[8:], seq)
uuid[6] = 0x60 | (uuid[6] & 0x0F)
uuid[8] = 0x80 | (uuid[8] & 0x3F)
nodeMu.Lock()
if nodeID == zeroID {
setNodeInterface("")
}
copy(uuid[10:], nodeID[:])
nodeMu.Unlock()
return uuid, nil
}
-104
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@@ -1,104 +0,0 @@
// Copyright 2023 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package uuid
import (
"io"
)
// UUID version 7 features a time-ordered value field derived from the widely
// implemented and well known Unix Epoch timestamp source,
// the number of milliseconds seconds since midnight 1 Jan 1970 UTC, leap seconds excluded.
// As well as improved entropy characteristics over versions 1 or 6.
//
// see https://datatracker.ietf.org/doc/html/draft-peabody-dispatch-new-uuid-format-03#name-uuid-version-7
//
// Implementations SHOULD utilize UUID version 7 over UUID version 1 and 6 if possible.
//
// NewV7 returns a Version 7 UUID based on the current time(Unix Epoch).
// Uses the randomness pool if it was enabled with EnableRandPool.
// On error, NewV7 returns Nil and an error
func NewV7() (UUID, error) {
uuid, err := NewRandom()
if err != nil {
return uuid, err
}
makeV7(uuid[:])
return uuid, nil
}
// NewV7FromReader returns a Version 7 UUID based on the current time(Unix Epoch).
// it use NewRandomFromReader fill random bits.
// On error, NewV7FromReader returns Nil and an error.
func NewV7FromReader(r io.Reader) (UUID, error) {
uuid, err := NewRandomFromReader(r)
if err != nil {
return uuid, err
}
makeV7(uuid[:])
return uuid, nil
}
// makeV7 fill 48 bits time (uuid[0] - uuid[5]), set version b0111 (uuid[6])
// uuid[8] already has the right version number (Variant is 10)
// see function NewV7 and NewV7FromReader
func makeV7(uuid []byte) {
/*
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| unix_ts_ms |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| unix_ts_ms | ver | rand_a (12 bit seq) |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|var| rand_b |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| rand_b |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
*/
_ = uuid[15] // bounds check
t, s := getV7Time()
uuid[0] = byte(t >> 40)
uuid[1] = byte(t >> 32)
uuid[2] = byte(t >> 24)
uuid[3] = byte(t >> 16)
uuid[4] = byte(t >> 8)
uuid[5] = byte(t)
uuid[6] = 0x70 | (0x0F & byte(s>>8))
uuid[7] = byte(s)
}
// lastV7time is the last time we returned stored as:
//
// 52 bits of time in milliseconds since epoch
// 12 bits of (fractional nanoseconds) >> 8
var lastV7time int64
const nanoPerMilli = 1000000
// getV7Time returns the time in milliseconds and nanoseconds / 256.
// The returned (milli << 12 + seq) is guarenteed to be greater than
// (milli << 12 + seq) returned by any previous call to getV7Time.
func getV7Time() (milli, seq int64) {
timeMu.Lock()
defer timeMu.Unlock()
nano := timeNow().UnixNano()
milli = nano / nanoPerMilli
// Sequence number is between 0 and 3906 (nanoPerMilli>>8)
seq = (nano - milli*nanoPerMilli) >> 8
now := milli<<12 + seq
if now <= lastV7time {
now = lastV7time + 1
milli = now >> 12
seq = now & 0xfff
}
lastV7time = now
return milli, seq
}
+5 -8
View File
@@ -199,15 +199,12 @@ func (m *SequenceMatcher) isBJunk(s string) bool {
// If IsJunk is not defined:
//
// Return (i,j,k) such that a[i:i+k] is equal to b[j:j+k], where
//
// alo <= i <= i+k <= ahi
// blo <= j <= j+k <= bhi
//
// alo <= i <= i+k <= ahi
// blo <= j <= j+k <= bhi
// and for all (i',j',k') meeting those conditions,
//
// k >= k'
// i <= i'
// and if i == i', j <= j'
// k >= k'
// i <= i'
// and if i == i', j <= j'
//
// In other words, of all maximal matching blocks, return one that
// starts earliest in a, and of all those maximal matching blocks that
+1 -1
View File
@@ -44,4 +44,4 @@ func NewReAuthCredentialsListener(reAuth func(credentials Credentials) error, on
}
// Ensure ReAuthCredentialsListener implements the CredentialsListener interface.
var _ CredentialsListener = (*ReAuthCredentialsListener)(nil)
var _ CredentialsListener = (*ReAuthCredentialsListener)(nil)
+7 -7
View File
@@ -13,12 +13,11 @@ import (
// States are designed to be lightweight and fast to check.
//
// State Transitions:
//
// CREATED → INITIALIZING → IDLE ⇄ IN_USE
// ↓
// UNUSABLE (handoff/reauth)
// ↓
// IDLE/CLOSED
// CREATED → INITIALIZING → IDLE ⇄ IN_USE
// ↓
// UNUSABLE (handoff/reauth)
// ↓
// IDLE/CLOSED
type ConnState uint32
const (
@@ -121,7 +120,7 @@ type ConnStateMachine struct {
// FIFO queue for waiters - only locked during waiter add/remove/notify
mu sync.Mutex
waiters *list.List // List of *waiter
waiters *list.List // List of *waiter
waiterCount atomic.Int32 // Fast lock-free check for waiters (avoids mutex in hot path)
}
@@ -341,3 +340,4 @@ func (sm *ConnStateMachine) notifyWaiters() {
}
}
}
+1 -1
View File
@@ -190,4 +190,4 @@ func (s *FIFOSemaphore) Close() {
// Len returns the current number of acquired tokens.
func (s *FIFOSemaphore) Len() int32 {
return s.max - int32(len(s.tokens))
}
}