# captcha-solver-mcp A browser-agnostic **vision/LLM "brain" + stealth-artifact generator**, exposed as a [Model Context Protocol](https://modelcontextprotocol.io) (MCP) server over stdio. It looks at captcha challenges (screenshots, audio, page HTML) and tells the caller *what to do* — which grid tiles match, what the distorted text says, what the audio says, which rotation to pick — and it generates the stealth artifacts (evasion init scripts, coherent fingerprints + headers, humanized interaction timelines) that make automated interaction look human. It is the **brain**; your automation (Playwright, Lightpanda, or any CDP-driven browser) is the **hands** that actually click tiles and harvest tokens. ## Authorized use only This is a **dual-use tool**. It is intended for: - Testing the anti-bot / captcha integrations on **sites and systems you own or are explicitly authorized to test**. - Accessibility automation (e.g. solving an audio captcha for an assistive workflow). - Sanctioned, contractually-permitted scraping and QA. It is **not** for evading protections on sites you do not own or control, for fraud, for account abuse, or for circumventing access controls. You are responsible for ensuring your use complies with the target site's terms of service and applicable law. Misuse is on you. ## What it is — and isn't **It is:** a stateless solver/advisor. Given an input it returns an answer or an artifact. **It is not** an automation driver: - It **never drives a browser** — no navigation, no clicking, no DOM access. - It **never mints or submits tokens** — the caller's browser harvests `g-recaptcha-response` / `h-captcha-response` after clicking. - reCAPTCHA **v3** and Cloudflare **Turnstile** are **detect-only**. They are behavioral / proof-of-work challenges, not vision puzzles, so `detect_captcha` flags them with `llm_solvable:false` and the solver returns nothing for them. ## Install / build Requires **Go 1.26**. ```sh make build # -> bin/captcha-solver-mcp ``` The binary is a single stdio MCP server with no external runtime dependencies beyond your configured LLM endpoint. ## Configuration Configured entirely via environment variables, **validated at startup (fail-fast)**. Copy `.env.example` as a starting point. | Variable | Required | Default | Notes | |----------|----------|---------|-------| | `CAPTCHA_LLM_PROVIDER` | yes | — | `anthropic` \| `openai` \| `openai-compatible` \| `gemini` | | `CAPTCHA_LLM_BASE_URL` | for `openai-compatible` | provider default | Endpoint override (local / Ollama / OpenRouter / gateway) | | `CAPTCHA_LLM_API_KEY` | yes\* | — | \*May be **empty** for a keyless local/gateway endpoint **when `BASE_URL` is set** | | `CAPTCHA_LLM_MODEL` | yes | — | Vision-capable model id (see compatibility notes) | | `CAPTCHA_LLM_AUDIO_MODEL` | no | uses `MODEL` | Separate audio/transcription model (e.g. `whisper-1`) | | `CAPTCHA_LLM_TEMPERATURE` | no | `0` | | | `CAPTCHA_LLM_MAX_TOKENS` | no | `1024` | | | `CAPTCHA_LLM_TIMEOUT` | no | `60s` | Go duration string | | `CAPTCHA_LOG_LEVEL` | no | `info` | | > **Keyless gateways:** if you point `CAPTCHA_LLM_BASE_URL` at an OpenAI-compatible gateway > that does not require auth, leave `CAPTCHA_LLM_API_KEY` empty — startup will accept it. ## Tools All nine tools are registered in `internal/mcp/server.go`. Every image/audio input accepts **base64**, a **file path**, an **http(s) URL**, or a **data-URI**. | Tool | Inputs | Output | |------|--------|--------| | `detect_captcha` | `html?`, `url?`, `screenshot?` | `{detected:[{type,sitekey?,iframe_url?,notes?,llm_solvable}],summary}` — deterministic; v3/Turnstile → `llm_solvable:false` | | `solve_text_captcha` | `image`, `hint?`, `charset?`, `length?`, `case_sensitive?` | `{text,confidence}` (OCR) | | `solve_audio_captcha` | `audio`, `language?` | `{text,confidence}`; errors clearly if provider has no transcription | | `solve_grid_captcha` | `screenshot`, `instruction`, `rows`, `cols`, `image_width?`, `image_height?`, `captcha_type?` | `{tiles,centroids?,confidence,recheck_recommended}` (reCAPTCHA v2 / hCaptcha) | | `solve_rotation_captcha` | `screenshot`, `instruction?` | `{choice,rotations,confidence}` (FunCaptcha, best-effort) | | `get_stealth_script` | `engine?` = `playwright`\|`cdp`\|`generic` | `{script,apply,included_evasions}` — JS init script + how to inject it | | `generate_fingerprint` | `os?`, `browser?`, `locale?`, `seed?` | `{fingerprint,header_set}` — coherent identity + matching headers (seeded = stable) | | `plan_interaction` | `actions`, `seed?` | humanized mouse/keyboard timeline (Bézier paths, jitter, cadence) | | `solver_info` | — | configured provider/model + per-type capability flags | - `solve_grid_captcha` returns `centroids` (pixel `{x,y}` click points) only when `image_width` + `image_height` are supplied; otherwise the caller maps tile indices to pixels itself. - `solve_audio_captcha` requires an audio-capable provider. `anthropic` is **vision-only** here and will return a clear "unsupported" error — use `openai` or `gemini` (set `CAPTCHA_LLM_AUDIO_MODEL`). - `plan_interaction` is designed to pair with grid centroids: feed it `click` actions at the tile centroids to produce human-looking pointer motion. ## Captcha-type matrix | Captcha | Tool | Who does what | |---------|------|---------------| | Image-text (distorted characters) | `solve_text_captcha` | Brain reads the text | | Audio | `solve_audio_captcha` | Brain transcribes (needs openai/gemini) | | reCAPTCHA **v2** (image grid) | `solve_grid_captcha` | Brain returns tiles/centroids; **caller clicks + harvests token** | | **hCaptcha** (image grid) | `solve_grid_captcha` | Brain returns tiles/centroids; **caller clicks + harvests token** | | **FunCaptcha** (rotation) | `solve_rotation_captcha` | Brain picks rotation (best-effort); caller applies it | | reCAPTCHA **v3** | `detect_captcha` only | **Detect-only** — behavioral, not LLM-solvable | | Cloudflare **Turnstile** | `detect_captcha` only | **Detect-only** — PoW/behavioral, not LLM-solvable | ## Browser integration recipe (reCAPTCHA v2 brain/hands loop) The server is the brain; your browser is the hands. The loop for an image-grid challenge: 1. **Prep identity** — call `generate_fingerprint` (with a stable `seed`) and apply the returned headers; call `get_stealth_script` and inject the `script` *before any page script runs* (`page.addInitScript` in Playwright, or `Page.addScriptToEvaluateOnNewDocument` over raw CDP). 2. **Trigger + screenshot** — open the challenge, screenshot the tile grid, and read the challenge text (e.g. "select all buses") and grid size (e.g. 3×3). 3. **Ask the brain** — `solve_grid_captcha` with the screenshot, instruction, `rows`, `cols`, and `image_width`/`image_height` to get `tiles` + `centroids`. 4. **Humanize** — feed the centroids as `click` actions to `plan_interaction`; replay the resulting timeline so the pointer moves on a Bézier path with realistic cadence. 5. **Verify** — click the verify button. 6. **Loop if dynamic** — if `recheck_recommended` is true (tiles re-render after each click), re-screenshot and repeat steps 3–5 until the grid clears. 7. **Harvest** — read the `g-recaptcha-response` token from the page and submit your form. Runnable reference implementations are in [`examples/`](./examples). ## Usage ### Register with an MCP client The server speaks MCP over **stdio**. Point your MCP client at the built binary: ```json { "mcpServers": { "captcha-solver": { "command": "/absolute/path/to/bin/captcha-solver-mcp", "env": { "CAPTCHA_LLM_PROVIDER": "openai-compatible", "CAPTCHA_LLM_BASE_URL": "https://your-gateway.example.com/v1", "CAPTCHA_LLM_API_KEY": "sk-...", "CAPTCHA_LLM_MODEL": "openai/gpt-5.4" } } } } ``` ### Copy-pasteable env (vision model) ```sh export CAPTCHA_LLM_PROVIDER=openai-compatible export CAPTCHA_LLM_BASE_URL=https://your-gateway.example.com/v1 export CAPTCHA_LLM_API_KEY=sk-... export CAPTCHA_LLM_MODEL=openai/gpt-5.4 # or zai/GLM-4.6V-FlashX, claude-opus-4-8, etc. ./bin/captcha-solver-mcp ``` ## Testing ```sh make test # unit tests (go test ./...) make e2e # deterministic stdio end-to-end with a fake LLM (no network) make e2e-live # OPT-IN: live test against a real LLM gateway make e2e-browser # OPT-IN: live Playwright browser e2e against the 2captcha demo ``` The live e2e is gated behind `CAPTCHA_E2E_LIVE=1` and needs a real endpoint: ```sh CAPTCHA_E2E_LIVE=1 \ CAPTCHA_LLM_PROVIDER=openai-compatible \ CAPTCHA_LLM_BASE_URL=https://your-gateway.example.com/v1 \ CAPTCHA_LLM_MODEL=openai/gpt-5.4 \ make e2e-live ``` ### Browser e2e (Playwright → 2captcha demo) `make e2e-browser` drives a real Chromium (via Playwright) against the public [2captcha demo](https://2captcha.com/demo) and solves captchas through the MCP server + a real vision model. It is **network- and browser-gated** (build tags `e2e,live`, `CAPTCHA_E2E_LIVE=1`, `node` + an installed Playwright Chromium); the offline `make e2e` suite never runs it. Prereqs: ```sh npm install npx playwright install chromium make e2e-browser ``` Two paths (`test/e2e/playwright/*.mjs`, wrapped by `test/e2e/browser_test.go`): - **Text captcha (`solve-text.mjs`) — verified end-to-end.** Screenshots the demo's distorted-text image, calls `solve_text_captcha`, types the prediction, clicks *Check*, and asserts the demo's own *"Captcha is passed successfully!"* indicator (ground truth). Retries up to 2 fresh captchas before failing, since OCR is stochastic. - **reCAPTCHA v2 (`solve-recaptcha-v2.mjs`) — best-effort.** Applies a stealth script + `generate_fingerprint` profile, clicks the checkbox, then loops `solve_grid_captcha` → `plan_interaction` → humanized clicks over the tile grid, and reads `g-recaptcha-response`. Real Google reCAPTCHA commonly resists headless automation, so this path **logs the outcome and exits 0 even with no token** — it fails only on a real script/transport error. ## Compatibility notes - **`max_tokens` vs `max_completion_tokens`:** the `openai-compatible` provider auto-retries with `max_completion_tokens` when a model (e.g. GPT-5.x) rejects `max_tokens`. This works transparently across old and new OpenAI-style backends — you don't configure anything. - **Prefer a vision-capable model** for the image/grid tools (e.g. `openai/gpt-5.4`, `zai/GLM-4.6V-FlashX`). Reasoning models that emit `…` still work (responses are JSON-extracted), but non-reasoning vision models give cleaner output. - **TLS/JA3 + HTTP/2 fingerprints are browser/proxy-level.** The stealth tools only *advise* on these — they cannot change them. To control them, terminate through a fingerprint-aware proxy or a browser build that emits the JA3/H2 profile you want. ## Roadmap / not yet built Two pieces are **designed but deferred** (see [`docs/superpowers/specs/`](./docs/superpowers/specs) and [`docs/superpowers/plans/`](./docs/superpowers/plans)): - **Deterministic (offline) browser e2e harness** — driving Playwright Chromium *and* Lightpanda against a *local* fake-captcha page, to exercise the full brain/hands loop in CI without hitting real sites. A **live** browser harness already exists (`make e2e-browser`, see [Testing](#testing)): it targets the 2captcha demo, is network/browser-gated, verifies the text path end-to-end against the demo's success indicator, and runs the reCAPTCHA v2 path best-effort. The remaining work is the offline, deterministic local-page variant for CI. - **Gemini provider** — a stub exists (`internal/llm/gemini.go`); the `generateContent` wire format still needs verification against current Google docs before it ships. Use `openai` / `openai-compatible` / `anthropic` in the meantime.