mirror of
https://github.com/lukaszraczylo/claude-mnemonic.git
synced 2026-06-05 23:03:55 +00:00
77f5f02510
march-improvements
221 lines
4.9 KiB
Go
221 lines
4.9 KiB
Go
// Package sse provides Server-Sent Events broadcasting for claude-mnemonic.
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package sse
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import (
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"encoding/json"
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"fmt"
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"net/http"
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"sync"
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"time"
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"github.com/rs/zerolog/log"
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)
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const (
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// WriteTimeout is the timeout for writing to SSE clients.
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// Prevents blocking on stale connections.
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WriteTimeout = 2 * time.Second
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)
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// Client represents a connected SSE client.
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type Client struct {
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Writer http.ResponseWriter
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Flusher http.Flusher
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Done chan struct{}
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ID string
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}
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// Broadcaster manages SSE client connections and message broadcasting.
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type Broadcaster struct {
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clients map[string]*Client
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mu sync.RWMutex
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nextID int
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}
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// NewBroadcaster creates a new SSE broadcaster.
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func NewBroadcaster() *Broadcaster {
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return &Broadcaster{
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clients: make(map[string]*Client),
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}
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}
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// AddClient adds a new SSE client connection.
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func (b *Broadcaster) AddClient(w http.ResponseWriter) (*Client, error) {
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flusher, ok := w.(http.Flusher)
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if !ok {
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return nil, fmt.Errorf("streaming not supported")
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}
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b.mu.Lock()
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b.nextID++
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id := fmt.Sprintf("client-%d", b.nextID)
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client := &Client{
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ID: id,
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Writer: w,
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Flusher: flusher,
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Done: make(chan struct{}),
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}
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b.clients[id] = client
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clientCount := len(b.clients)
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b.mu.Unlock()
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log.Debug().
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Str("clientId", id).
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Int("totalClients", clientCount).
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Msg("SSE client connected")
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return client, nil
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}
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// RemoveClient removes a client connection.
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func (b *Broadcaster) RemoveClient(client *Client) {
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b.mu.Lock()
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delete(b.clients, client.ID)
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clientCount := len(b.clients)
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b.mu.Unlock()
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close(client.Done)
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log.Debug().
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Str("clientId", client.ID).
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Int("totalClients", clientCount).
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Msg("SSE client disconnected")
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}
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// removeClientByID removes a client by ID (for dead client cleanup).
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func (b *Broadcaster) removeClientByID(id string) {
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b.mu.Lock()
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client, exists := b.clients[id]
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if exists {
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delete(b.clients, id)
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}
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clientCount := len(b.clients)
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b.mu.Unlock()
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if exists && client.Done != nil {
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select {
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case <-client.Done:
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// Already closed
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default:
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close(client.Done)
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}
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}
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log.Debug().
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Str("clientId", id).
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Int("totalClients", clientCount).
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Msg("Dead SSE client removed")
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}
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// Broadcast sends a message to all connected clients.
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// Uses non-blocking writes with timeout to prevent stale connections from blocking.
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func (b *Broadcaster) Broadcast(data interface{}) {
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jsonData, err := json.Marshal(data)
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if err != nil {
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log.Error().Err(err).Msg("Failed to marshal SSE data")
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return
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}
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message := fmt.Sprintf("data: %s\n\n", jsonData)
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b.mu.RLock()
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clients := make([]*Client, 0, len(b.clients))
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for _, client := range b.clients {
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clients = append(clients, client)
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}
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b.mu.RUnlock()
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if len(clients) == 0 {
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return
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}
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// Use a channel to collect dead clients from concurrent writes
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deadClientsCh := make(chan string, len(clients))
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var wg sync.WaitGroup
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for _, client := range clients {
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select {
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case <-client.Done:
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continue
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default:
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wg.Add(1)
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go func(c *Client) {
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defer wg.Done()
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b.writeToClient(c, message, deadClientsCh)
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}(client)
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}
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}
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// Wait for all writes to complete (with their individual timeouts)
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wg.Wait()
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close(deadClientsCh)
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// Remove dead clients
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for clientID := range deadClientsCh {
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b.removeClientByID(clientID)
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}
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}
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// writeToClient writes a message to a single client with timeout.
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func (b *Broadcaster) writeToClient(client *Client, message string, deadCh chan<- string) {
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// Use a timeout channel to prevent blocking on stale connections
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done := make(chan struct{})
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go func() {
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defer close(done)
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_, err := client.Writer.Write([]byte(message))
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if err != nil {
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log.Debug().
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Str("clientId", client.ID).
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Err(err).
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Msg("Failed to write to SSE client, marking for removal")
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deadCh <- client.ID
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return
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}
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client.Flusher.Flush()
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}()
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select {
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case <-done:
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// Write completed successfully
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case <-time.After(WriteTimeout):
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log.Warn().
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Str("clientId", client.ID).
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Dur("timeout", WriteTimeout).
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Msg("SSE write timed out, marking client for removal")
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deadCh <- client.ID
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case <-client.Done:
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// Client disconnected during write
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}
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}
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// ClientCount returns the number of connected clients.
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func (b *Broadcaster) ClientCount() int {
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b.mu.RLock()
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defer b.mu.RUnlock()
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return len(b.clients)
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}
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// HandleSSE handles an SSE connection request.
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func (b *Broadcaster) HandleSSE(w http.ResponseWriter, r *http.Request) {
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// Set SSE headers
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w.Header().Set("Content-Type", "text/event-stream")
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w.Header().Set("Cache-Control", "no-cache")
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w.Header().Set("Connection", "keep-alive")
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w.Header().Set("Access-Control-Allow-Origin", "*")
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client, err := b.AddClient(w)
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if err != nil {
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http.Error(w, err.Error(), http.StatusInternalServerError)
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return
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}
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defer b.RemoveClient(client)
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// Send initial connection message
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_, _ = fmt.Fprintf(w, "data: {\"type\":\"connected\",\"clientId\":\"%s\"}\n\n", client.ID)
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client.Flusher.Flush()
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// Wait for client disconnect
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<-r.Context().Done()
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}
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